Raith (bsky - raith.one) (@RaithSphere) header
Raith (bsky - raith.one) (@RaithSphere) profile picture

Developer, tinker, sys admin & certified dumbass

United Kingdom
Joined November 2009
Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)Photo by Raith (bsky - raith.one) (@RaithSphere)
Fake Dilation is no longer being updated because VRChat’s native face tracking replaced the OSC pupil parameters it relied on. Supporting it properly would require changes inside VRCFaceTracking, so native-avatar support isn’t reliable.
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Raith (bsky - raith.one) retweeted
This is a pretty good breakdown on the AI drama. Personally I don't see any issues with VRChat's approach so far, except poor communication from the team behind the post.
Spent the last few days pulling the actual data on VRChat's AI decision instead of arguing about it. Survey numbers, what they shipped, what they're still thinking about, and how East and West reacted differently. It's all in one place now.
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Raith (bsky - raith.one) retweeted
Legendary actor Sir Patrick Stewart, best known for his roles as Jean-Luc Picard in Star Trek and Professor X in X-Men, has died. He was 86.
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95% wanting AI transparency ≠ 95% agreeing on how it should be implemented. With no clear consensus on labelling and only 33% saying they'd actively avoid AI-assisted worlds, I think VRChat is right to prioritize features with broader support rather than rush a decision.
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Raith (bsky - raith.one) retweeted
I think its always important to dig deeper, I see the first number here quoted a lot: > Most of you want transparency, but land at a different definition when asked for details. > 95% ... want some kind of label for AI usage, but there’s very little agreement beyond that 1/🧵
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*watches a server get nuked* - I TOLD YOU TO UPDATE, Don't drag your heels with a CVE.... I've seen several server's already been hit and exploited
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So annoyed at @IKEA they stopped doing the finish my whole lounge is, now I can only get lighter colours on the right, I picked this colour coz it matched everything else I had, so went and found some vynal to wrap the light oak one so it's almost matches my other oak stuff
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When AI is used as a TOOL it's great, it's found me issues I didn't even know about with some things, use it as an ASSISTANT not a replacement, don't get it to do the work for you, have it help you
Although I too hate fully generated AI slop content in VRChat, AI itself could be a great tool to help creators create more exciting content, if used in the right hands, especially for a platform like VRC that relies highly on UGC.
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Okay I am releasing a version for people to play with, It supports VRChat and Resonite, the platform is selectable in the Settings - cytrax.net/faketrack - Just throw it where you want it and run - Settings are stored in AppData\Local\FakeDilation
So given I can't do pupil dilatation with my eye tracking, I decided to do something
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Doing an update to the Fake Dilation program, adding updates an installer and also minimize to tray option
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So given I can't do pupil dilatation with my eye tracking, I decided to do something
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Sucks if your headset auto updates given you can't root it, plus you have to be tied to USB for this to work properly
I rooted my Quest Pro, unlocked native gaze convergence and FULL tongue control 👀 #VRChat #furry
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So I had someone asking why I used LilToon over Poi and they said it should just use Poi because its "better" and they couldn't give me one proper reason why - ITS THE FUCKING FIRESTORM PROBLEM ALL OVER AGAIN - If you used SL you know
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Raith (bsky - raith.one) retweeted
I'm sorry 7z can do WHAT
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Raith (bsky - raith.one) retweeted
Steam Frameのアイトラに関して確定している情報 ・公式からVRSNS用のパラメーター(まばたき、見開きなど)に関する言及無し ・基本的にDFR、DFEなどの視線追跡専用 ・baballoniaがframe用アイトラアルゴリズムを開発中 結論: 現状Quest Proのような視線追跡+まぶた表現はできません 内部映像↓
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