
Indie French game dev studio working on #StarDreamgame. https://xitter.cf/t.co/zK0EXImRaA
Lyon
Joined July 2024
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๐ Stardream Prologue revealed as a World Premiere at Galaxy Showcase!
After two years of hard work, itโs finally in your hands!!
๐ฎ The demo is OUT NOW
๐ Play now: store.steampowered.com/app/4โฆ
Your feedback means everything to us, we canโt wait to hear what you think!!
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
Nous avons le plaisir de participer au Stunfest ร Rennes. !โจ
Nous avons un petit stand, pour ceux sur place, nโhรฉsitez pas ร venir nous faire un coucou ou tester la dรฉmo !
Rendering and lighting do the heavy lifting in this one. Blockout vs. final render in the demo
#Blender #3DBlocking #GameDevelopment
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
You can see the 3D blocking in Blender compared to the final render in the demo!
#Blender #3DBlocking #GameDevelopment
Stardream went to Busan! ๐ฐ๐ท
We showcased Stardream at #BICFestival and were thrilled to be named a finalist for Excellence in Graphics! ๐ซ
Our booth was packed, and seeing players from all over the world discover Stardream was incredible. โค๏ธ
More to come! ๐ธ
Weโre happy to announced that we have been selected for the #OutOfTheBoxGames showcase ! ๐ซ
The livestream is LIVE NOW, on the steam page of the event :
OUTOFTHEBOXGAMES
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
This one is for our #rendering and #TechArt folks:
You can see the early version of our custom rendering engine and the final result you can experience in the demo!
A huge part of the work was indeed the reflections ๐
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
Our Blender world-building tool vs. the final version of this area as it appears in the demo!
#blender forever โค๏ธ
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
This one is drastic: from an ugly 3D blockout to the office I now want to live in.๐
#3DModeling #InteriorDesign #CreativeProcess #InteriorRendering #3DArt
Stardream - Wishlish on Steam retweeted
๐๐๐ ๐ฎ๐ฌ๐ฎ๐ฒ ๐๐๐ก๐๐จ๐ฃ ๐๐ก๐ก๐ข๐จ๐ก๐๐๐ ๐๐ก๐ง
BIC 2026, ์ ์ธ๊ณ 41๊ฐ๊ตญ 180์ฌ ๊ฐ ๊ณต์ ์ ์ ์ ๊ณต๊ฐ ๐
์ญ๋ ์ต๋ค ์ ์๋ฅผ ๊ธฐ๋กํ BIC 2026, 57๊ฐ๊ตญ 856๊ฐ ์ธ๋๊ฒ์ ์ค ๊ณผ์ฐ ์ด๋ค ์ํ๋ค์ด ์ ์ ๋์์๊น์?
์ ๋ฌธ ์ฌ์ฌ์์์ด ์ ์ ํ ์ผ๋ฐ๋ถ๋ฌธยท๋ฃจํค๋ถ๋ฌธ๊ณผ ๋น
์ปค๋ฅํฐ์ฆ์ ํฌํ๋ก ์์ฑ๋ ์ปค๋ฅํธํฝ, ๊ทธ ๊ฒฐ๊ณผ๋ฅผ ์ง๊ธ BIC ๊ณต์ ๋๋ฆฌ์ง์์ ํ์ธํด ๋ณด์ธ์!
#BIC2026 #๋ถ์ฐ์ธ๋์ปค๋ฅํธํ์คํฐ๋ฒ #IndieGame #indiedev
We built our custom rendering engine inside Unreal called the โSDRTโ. You can see some of the rendering passes ๐๏ธ๐
๐ We're incredibly proud to announce that Stardream has been officially selected for Busan Indie Connect 2026!
BIC is one of the world's most prestigious indie game festivals, with a highly competitive selection process. What an honor to be part of this year's lineup! ๐
We're featured by 80 Level!! ๐ฑ
A huge thank you to the 80 Level team for the feature and the support! โค๏ธ












