Former Indie Dev; now working as a game designer at upjers GmbH. I often retweet indie game stuff I like. All views my own (I hope).

Bayern, Deutschland
Joined August 2011
🍡 Dango Dash is out NOW! 🍡 Play this new platformer/adventure mix on your trusty Game Boy Color or an emulator of your choice and accompany Dango on his journey to save his home.
🍡 Our new game "Dango Dash" is available now on our website! Get yours in Standard edition or LITE edition (cartridge only) Developer : @Rebusmind #classicgames #portablegamer #gameboygames #handheldgamer #gameboy #gameboycolor #indiedeveloper #incube8games #dangodash
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The moment I knew Mass Effect was special.
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Hello, it's #screenshotsaturaday Our game Godshard Chronicles is still in development! It's an action RPG with drop in/out 2P co-op and music by Noriyuki Iwadare. Give us a follow on here, Steam, and Discord. We post most of our updates in Discord.
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Check out my pixel art in Screenbound! ⭐️
Check out the trailer for Screenbound Our unique '5d' game 🧠 #TrailerTuesday
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ZERO update:💨 - Finished putting the credits on the Title Screen road #indieDev #gameBoy
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The physical version of PachiPals releases next week and it makes me so happy to see players enjoy it. 😊
PachiPals combines monster collecting, exploration, pinball, and pachinko into one of the most creative Game Boy Color homebrew games we’ve played. retrohandhelds.gg/pachipals-…
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PachiPals combines monster collecting, exploration, pinball, and pachinko into one of the most creative Game Boy Color homebrew games we’ve played. retrohandhelds.gg/pachipals-…
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I learned this move from a plumber
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I've tweaked the intro screen, especially the ornaments. Hope you like it! And more importantly… I added hicolor mode! I'm using a lot of tricks in cutscenes with portraits to display as many colors as possible. (Don't watch the video if you want to go completely spoiler-free!)
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Godot's GridMap and Sprite3D nodes make it so easy to set up a pixel art 2.5D world.
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30 years ago my game The Adventures of Lomax for the PS1 was release this day the 22th of October 1996 in the US. Great memories developing this with just 2 team members. Me doing all the artwork, game-design and world editing. Erwin Kloibhofer coding the game and editor. Time flies!
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- Chill puzzle platformer? - Solving puzzles with literal copycats? - Helping a trapped cat escape from a virtual world? YES! 🐱🐱🐱
- Fast-paced hack-and-slash roguelite? - Insane combos and ridiculously powerful builds? - Cute Flower Princesses unleashing elemental chaos? YES! 🌹⚔️💥
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Your copies mimic your every move, when you run or jump, so do they! Work together with your copies to help the real cat reach the goal portal! Try the Copy Cats demo in Steam Next Fest! Link below!
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ZERO update:💨 - Gotta have a 'How to Play' screen Must be getting close now🤞 #indieDev #gameBoy
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It's time for revenge!! Let's give them a flashy welcome!! Contra III SA-1 now works with all three versions: The Alien Wars (USA), Contra Spirits (Japan) and Super Probotector (Europe)! No more slowdown, no matter the region or language! Download: github.com/VitorVilela7/SA1-…
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Thanks to your incredible support, Copy Cats has reached 4000 wishlists! Thank you very much! The game launches on 29th, how much higher can we get before the release day?
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ZERO is a mode 7 racer for the Game Boy Color. If F-Zero and Wipeout had an 8-Bit baby... #gameBoy #screenshotSaturday #indieDev #pixelArt #gbStudio #gbdk2020
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#ScreenshotSaturday #SuperDevDay Pushing this curious block summons a copy cat. Use your army of copied cats to help the real cat reach the goal portal!
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I ended up implementing a VWF for the jumbo text as well. I also tweaked the font to match the regular text, so everything feels much more consistent. Here's a before and after:
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How many cats is too many?
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v3.0 of The Legend of Dragoon: Severed Chains has been released! Monoxide has released an unofficial PC and Steam Deck port of the game! It adds 4K resolution, 60FPS, true widescreen, quality-of-life improvements, Save Anywhere, restored asset quality, modding support, and more!
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