Dew retweeted
I'll partly blame these guys when DRM gets even more aggressive.
GREEN HAT KID NOW RUNNING NATIVELY ON PC WITH HIGH FPS AND ULTRAWIDE SUPPORT 🚨
A new showcase just dropped for the native port, and it’s coming along fast. Ultrawide and higher framerates now work, VRAM and memory usage are way down, and shaders and effects render almost perfectly.
The dev says it’s officially dropping on their GitHub today.
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Dew retweeted
average doraemon episode plot: "doraemon, gian's singing is horrible, you gotta do something"
average doraemon movie plot:
Dew retweeted
Honestly, if you told me this was concept art I wouldn't question it. The Ocarina of Time remake is stupidly beautiful.
This is just a mid-game screenshot. No filter, no photo mode. – at Manteca, CA
Dew retweeted
AIが人間に完全敗北した瞬間。任天堂の職人魂を感じる
He probado Zelda: Ocarina of Time en Switch 2 con DLSS 5 con algunos reajustes sin modelos agresivos a través de HDMI para aplicar algunas pequeñas mejoras en la iluminación y estos son los resultados.
Video: youtu.be/WALmeN3jbgA
I can hardly believe that this is a screenshot from a Nintendo game that I took myself.
This game looks absolutely stunning.
They 100% used this game as a playground for new systems while they developed it alongside the next mainline game btw.
This game uses the same modular engine as Breath of the Wild and Tears of the Kingdom. They 100% are test driving stuff in this game.
Can we talk about how cool this one is??? Even BOTW and TOTK don’t have something this detailed! When you cut the grass or a plant near water, the cut leaves and blades of grass float with the flow of the water! 😮❤️ This remake is really just so amazing!!!
#ZeldaOcarinaofTimeRemake
Dew retweeted
Great Deku Tree- A Life Sent On…
A bit difficult to be an off-seer with the limited notes
#Xenoblade3 #OcarinaofTimeRemake
#OcarinaOfTime












































