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Here some screenshots of my new mobile arcade 🎮. Basic gameplay is to capture all point by sending ships. What do you think about it? 🧐
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Continue making prototype with multiple connected nodes crafting different items
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Red Eye | Game Dev retweeted
A new trailer for the game has been released on YouTube!
It showcases a lot of new feature mechanics that I've been working on for a long time. But I'll talk more about them in detail a little later.
#screenshotsaturday #RTS #DustFront
Working on Unity tool which allows run any method from editor window✏️
github.com/IlyaChichkov/Even…
#unity #gamedevelopment #gamedev #indiedev
Red Eye | Game Dev retweeted
Okay time to get serious. My game ”Guardians of Gridvale” is probably 2 years away and I created a Steam page for it 1 year ago.
I get about 1(!) wishlists per day 🤯. Will I turn this around or is the game doomed?
#indiegamedeveloper #gamedev #indiegame
Red Eye | Game Dev retweeted
Check out the latest Falling Frontier trailer, big thanks to @IGN for covering it! ign.com/videos/falling-front…
⚡️ I also updated web version, so if you don't want to download APK, you can play Space Frontline in browser on any platform. ⚡️
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🔹 Space Frontline | 0.0.8 Update 🔹
- Localization on 8 languages
- Enemy AI improvements
- Researches
- Sort of campaign (levels opening with stars)
Free to download (Android): red-eye-games.itch.io/space-…
#indiedev #gamedev #indiegames #mobile #mobilegames #unity2d #games #unity
🔹 Space Frontline | 0.0.8 Update 🔹
- Localization on 8 languages
- Enemy AI improvements
- Researches
- Sort of campaign (levels opening with stars)
Free to download (Android): red-eye-games.itch.io/space-…
#indiedev #gamedev #indiegames #mobile #mobilegames #unity2d #games #unity
Now Space Frontline has 8 language #localizations of countries that you can see below. I hope everyone will be comfortable to play.
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I finished making research menu and now there is some sort of upgrades in game. The balance is terrible so I will take care of it now.
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🎮 #screenshotsaturday
Currently making research points reward icon in game. At this moment it's just random stuff that drop out with small chance with any successful territory capture.
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Research screen to make some global upgrades, which will be helping you on every level after buying. Useful research can help you finish difficult level.
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✨New version update✨
- Battles history
- Levels rewards
- Settings
- Level preferences of difficulty and start resources
- 6 New maps (with 1-3 bots)
- AI improvements
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Good news! I made demo version to ask you about gameplay #feedback. What about graphics I will improve it later, at this moment I want to now how does it plays, so check it out on itch.io page: red-eye-games.itch.io/space-…
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That's how choose level menu looks like now. Gonna add some reward system for completing level. What do you think?
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Updated menu background. Working on new maps and level choose menu, where you can choose difficulty, start position and resources.
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At last I managed to make web build! Please check out game page and give me some feedback, It's only beta and I will try to fix all bugs and improve as much as I can.
⚡️ red-eye-games.itch.io/space-… ⚡️
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Menu background is finished, also I made some animation to it. Maybe I will publish game tomorrow... Too tired for now😴
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