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It's been a few weeks since @axphin and I showed off a #screenshotsaturday, so here's a view of the sewers. You'll have to find your way through the warren of interconnecting pipes while fighting off ROUS's and some oddly large slime things. #videogames FTW!
H Trayford retweeted
just coded the classic Gauntlet exit animation for a new js game I'm helping make at the @hometeamgamedev community!
always loved that spin and fade to black, it was like falling into a wormhole. I can almost hear the arcade sound effect #gamedev
H Trayford retweeted
We are honored to be recognized by the @USDOL as a 2023 #HIREVetsMedallion Award recipient! This is our fifth award and a testament to our commitment to Veterans – especially those on our GoE team. Visit our website to learn more: tinyurl.com/msjmtsc3 #ServingThoseWhoServe
H Trayford retweeted
Holy robots, #RoboHunters is out on Steam! store.steampowered.com/app/2…
It's both the first #UnrealEngine project and the first Steam release for a @HomeTeamGameDev game! Go check it out! (it's free 🙃)
Congrats team!
H Trayford retweeted
today's #gamedev fun included implementing variable costs for different walkable terrain tiles
armies now prefer to march the long way around muddy farms unless there's no other way
made in #html5 #vanillajs for a @HomeTeamGameDev collab project called Kings of Pixeldeep!
H Trayford retweeted
We are excited to share that Go Energistics has received its 5th task order award for the Daytona Beach Multispecialty Clinic! Visit our website to learn more: rb.gy/9cdy9 #ServingThoseWhoServe
H Trayford retweeted
Operation Holo Fields is an exploration puzzle game. As a holographic mercenary, use your holo-goggles to reveal hidden platforms. Investigate an abandonned research facility and find out more about the Holo-Fields!
Play here: iancher.itch.io/operation-ho…
Made at @HomeTeamGameDev
H Trayford retweeted
10 years! An entire decade of gamedev and devlogs!
To celebrate I've made a video looking back at the whole journey, from the very first idea I had for a game, to my first commercial release, and becoming a full-time indie game developer: youtu.be/FStOT4pP2tc
#gamedev
H Trayford retweeted
please play the latest game I helped make, so proud of how amazing it turned out!!
DIGGERNAUTS
gamkedo-la.github.io/diggern…
massive procedural digging down game with collectibles and baddies and cool areas
plus a laser boomerang you dig with!!!
by @ryanmalm and @HomeTeamGameDev
H Trayford retweeted
We did it! Risky Rico is now up on itch!
It's been a fun 12 weeks making this game with @HomeTeamGameDev
Please keep in mind that the game still needs post-release support! We'll be rolling out fixes and content this week.
Play it for free at michaelmonty.itch.io/risky-r…
H Trayford retweeted
Just finished @ChrisDeLeon's course on finishing projects. Really loved the realistic approach he takes to planning tasks among other commitments, and the examples really help ground the concepts. Definitely worth getting if it sounds interesting to you!
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H Trayford retweeted
✨SPECIAL ANNOUNCEMENT!✨ I am now a MULTIPLE AWARD WINNING COMPOSER!🥹 Thank you @nyxgameawards !
Best Original Soundtrack for "On the Peril of Parrots🪶" OST💿
#videogamecomposer | #gamemusic | #gamedev🧩

















