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Independent game developer and industry vet Tony Barnes, specializing in action/arcade/adventure games on all platforms.

Joined February 2020
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Tony Barnes - RetroNinja Games - 40+ yrs and still going! #indiedev #gamedev
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Do you like Marble Madness / Super Monkey Ball / deBlob? I do! store.steampowered.com/app/2…
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General Chaos is a gem!
Tony Barnes - RetroNinja Games - 40+ yrs and still going! #indiedev #gamedev
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FRI 11/6 on #ThatAtariShow! Game Dev legend #TonyBarnes (aka #RetroNinja / @Twitchfactor) joins #BCB 2 discuss his games #BPMBoy, #Polygrunr & #VectaguardZero on the #Atari #VCS! Pt 1 of 2. This ep was 'found' recently by a supporter! #Gaming 8p CST! Link: tinyurl.com/yc4pm9az
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Do you like vector shmups inspired by Gravitar / Subterrenea / Tempest / Choplifter / Major Havoc? I do! store.steampowered.com/app/2…
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Tony Barnes - RetroNinja Games - 40+ yrs and still going! #indiedev #gamedev
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BPM Boy Demo is in #SteamNextFest! Solo-dev / ~9 months / human-made Physics-based Marble Madness-style platforming + funky 90's style jazz/house music. Play the demo, wishlist the game on Steam, now! store.steampowered.com/app/2…
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BPM Boy is in #SteamNextFest If there are people out there who still like actual "GAMES" that you have to PLAY not just watch or toys, give my human-made / solo dev'd physics-based Marble Madness platformer a try! store.steampowered.com/app/2… #indiegame #indiegamedev #solodev
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Hmm... it might be time for me to make a new "Strike" game. Problem is, from what I can see, the only games that sell on Steam are incrementals, idles, tidy-up and friendslop.
Desert Strike 📅 Release: 1992 🎮 Platform: Sega Mega Drive 🏁 Genre: Isometric action / Shoot 'em up 👤 Developer: Electronic Arts 🏢 Publisher: Electronic Arts
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Replying to @IndieBandits
BPM Boy
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Replying to @IndieBandits
VectaGuard
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Replying to @Giulio6686
55. Been doing this professionally for 40 years and I’m better than ever. I’ll admit, I’m slower. That’s mainly AAA dev production training and higher standards than when I was 15. I must admit you won’t be seeing me do too many 48hr game jams, though. 😂
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Indie dev marketing: Spend three years building game. Spend four hours designing perfect post. Algorithm: 47 impressions. Random screenshot of frog: 28,000 impressions.
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Replying to @TheIndieManiac
BPM Boy Demo out NOW! And speed-runners seem to love it! store.steampowered.com/app/2…
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I feel like a lot of people look at games and music from the past through the lens of today. We were rubbing sticks together to make fire back then! 😂
A long time ago (1990), there was a movie called Total Recall, directed by Paul Verhoeven, in which, an actor called @Schwarzenegger had to do an amazing trick involving a mask. But we didn't have CGI at the time to help much which this, so.... a special make-up effects genius called Rob Bottin simply created a (heavy) prosthetic and mechanical mask. Yep, just as simple as that. 🤯
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I read some complaints in the Gun post, so let me try again. RDR (2004) was RDR before RDR (2010)
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