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Game controls are so real and awesome in #VR.
You balance on tightrope by moving your body, like other @DistrictMgame controls.
Such fun and intense vibes.😄
animation @abubakarshaikh2 😎
vfx @devlin0015 🤠
#madewithunity #unity3d #indiegame #indiedev #gamedev #Oculus
I never knew a T-Rex 🦖 had a bone in its chest that used to be its shoulder.
Stan told me. He's a 66-million-year-old dinosaur skeleton standing in my garage.
You just normally speak from your mind with curiosity and it just works.
This is what learning feels like when AI meets spatial computing.
No textbook. No screen. Just walk up and ask.
I built an app for myself in 2 hours. Been using it daily for a month now.
No updates. No fixes. Just works.
I'm not an Android developer. I build XR with Unity. Haven't touched Kotlin in my life. But with AI, that didn't matter.
Here's why I built it.
I knew I was spending much time on X and YouTube. Looked at existing screen time apps, all buried in dashboards, packed with blocking features. Built to restrict behavior.
I didn't want restriction. I just wanted to see my usage. Constantly. Passively.
My theory: if my brain sees "X: 1h 14m" every time I swipe down notifications, eventually it'll make different choices on its own. No willpower. Just quiet awareness.
One evening with @cursor_ai , @claudeai and Android Studio. Few prompts. By night a working app. Two colored rings in my notification bar. Green/yellow when fine, red/orange when overused.
One month later - it's quietly changed how I use my phone. Not dramatically. But I notice myself making different choices now.
Generic apps are built for millions. Which means they're built for no one.
Personal tools serve you precisely.
What would you build if the barrier was just an afternoon?
#BuildInPublic #vibecoding
Ehy anything had to exist, yet universe has been unfolding for 1.8 billion years. Creating life tonthe smallest atoms. Universe is looking at itself. That's what life is That's what creation is. You and everything else is universe itself. Love yourself and love all. 💜
I built a personal screen time app in 4 hours with Claude Code. 💜
After a week of using it, I discovered something unexpected about my own behavior.
Apps are designed to be generic but on using personalized apps you can't go back. 👇
#buildinpublic
It was a breeze developing this with Claude Code. @claudeai
I don't have a background in android app development. But I was pretty cleat with my requirements. I can't believe I've been using an app I developed casually for over a week now.
Ripan retweeted
Hey all! Its been a while 🥹
Check out the District M art showreel 2024. 🎨
Would you like to try a quick Multiplayer version of this? Join the Discord server to participate! ➡ discord.gg/9aaagKYF ⬅
#VR #3dplatformer #rhythmgame #indiegame #gamedev #unity3d #MetaQuest
Ripan retweeted
A general game feedback tip: when you have a variable score action, you should get a differentiated feedback when it maxes out. Beat Saber does this subtly with the underlined 115. FitXR should play a little ding when you punch at 10 m/s.
Prototyping of an orb concept, for testing bpm visualization of songs, in game levels. @districtmVR
#metaquest2 #vr #psvr2 #gamedev #indiegame
Ripan retweeted
Yoshida san (@yosp), head of PlayStation Indies, played District M when he was in India recently 🛼
It was truly an honour (and scary) to see him play our demo. But safe to say, he loved it ♥️
#playstation #psvr2 #vr
Ripan retweeted
We became official Playstation Partner 🥳
It is a BIG win for a small team from India.
Our new demo has all 8-lvls that won team Sony over!
Play it now *demo link in bio* 🛼
#playstation #psvr2 #vr
Ripan retweeted
District M gameplay, a new VR game with Rhythmic Skateboarding style,love the graphics style,background music youtube.com/watch?v=q3hNt_hz… @districtmVR @MetaQuestVR #MetaQuest2 #VRgaming










