🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
It irks me how the AI bros think the stance against vibecoding is simply "we don't want to be replaced", when in reality we're reasonably terrified that it becoming the standard would mean that the majority of people working with software don't actually know how software works
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
it's crazy how some ppls takeway is "don't disclose ai usage in your games" instead of "don't use ai so you won't get backlash once it's found out"
yall never beating the "ai is only good for lying scamming and misinformation" allegations
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
the amount of people defending this is the saddest shit ever. it doesn't matter how much of the dev process was done by ai, the second you give it even an inch the goalpost will start moving til it's normalised and widely accepted, this is common sense.
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
Cartoon Network really had us out here learning martial arts from a wise old Panda just so a tiny Skunk could protect the valley from a ninja monkey army. The high-energy traditional strings mixed with an elite breakbeat track made this intro clear easily. 🐉🥊🔥
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
I think the Big Walk thing is a very good showcase of how pro-genAI guys get an inch and take a mile and that yes even the most minimal usage is poisonous
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
"A game dev left out they used AI, so the lesson to take away from all of this is to leave out how you use AI for your games"
No???
The lesson to take from this is to be transparent and to also avoid using Ai.
if you give Ai an inch, malicious people will take a Mile.
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
I want to expound more on LLM and genAI disclosure bec even the more nuanced takes say "should it even be disclosed if it's so minimal?"
The answer is Yes, bec people should be given the choice and agency to choose to support something no matter how small its use is. 🧵
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
LLMs in coding is 100% classified as Generative AI. It's using stolen content to generate information.
ngl the fact they waited MONTHS to disclose AI usage bugs me most. Because now I do not trust their statement at all. Why would I? "0.01%" means nothing after a lie
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
All of the people saying "well, you use your phone and Twitter all the time, so you can't be mad at Big Walk for using AI!":
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
The dog poop argument will forever be evergreen when it comes to dealing with AI cattle. They would genuinely eat food that has dog poop in it just because only a small portion of it has it
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
People can say its "10 lines". Where do we draw the line? Usage means complicit and normalising it.
I'm sorry, but I'm disappointed. And we only hear about this after the game is safely out. Our industry here in Australia is small. We need to be better.
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate:
aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere.
bigwalk.game/faq/#ai
pcgamer.com/games/puzzle/b…
🏳️⚧️RubyDead_Queen🏳️⚧️ retweeted
This getting a pass would just start the slippery slope of more and more gen ai code being 'allowed' without being disclosed.
Big Walk "only" has 10 lines of debug by ai (if we're going to believe that)
The next game to be found "only" has 50













































