Ryan Campbell (@Ryancampbell) header
Ryan Campbell (@Ryancampbell) profile picture

30 year software developer, now having fun with AI multi-agent teams building https://teapaw.org/t.co/x8U7TV7ul0 and https://teapaw.org/t.co/JDi2pjVHkN

Parksville, British Columbia
Joined March 2007
Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)Photo by Ryan Campbell (@Ryancampbell)
I built EnjoyVancouverIsland.com so I'd know what was going on around me. Now it's EnjoyHere.ca, a local guide to 84 Canadian cities, and it's run entirely by AI. Every day its agents find new events, write venue pages, fix bugs, ship code and answer business owners. Six months ago vs today:
• Monthly visitors: 753 → 13,095
• Venues listed: 715 → 13,110
• Cities: 1 island → 84 In October alone it sent 1,737 clicks to small businesses' own websites. And just ask it for a plan, like "date night in Victoria Saturday" or "rainy day with kids in Calgary." It builds one from what's actually on. Go find something fun near you 🍁 enjoyhere.ca
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Wait, so sleep is compacting context?
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Ryan Campbell retweeted
A new game jam is coming from @opengameio... - $100K cash prizes - Sponsored by @ElevenLabs, @fal, and @MeshyAI - 1 month (Nov 18-Dec 18) to show off your creativity - Build a game using any tool / game engine that exports to the web Drop your email: opengame.io
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varlock is so close to 5k ⭐️ please help me cross that last mile It's such a huge upgrade for dealing with secrets and env vars. Most folks who adopt can't imagine going back. 🧙‍♂️🔐
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Also feel free to point your personal AI at it. Has a public MCP for searching events and venues across Canada. enjoyhere.ca/llms.txt
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The agents draw those backgrounds too based on the region, weather, holidays, etc. :)
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Ryan Campbell retweeted
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor. Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity. Closed beta coming soon.
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Ryan Campbell retweeted
🚨NEW EXPERIMENT 🚨 Playground is an experimental gaming platform that lets you create your own games with zero coding experience. If you can think it, you can play it. Go to labs.google/playground to learn more! Available to users 18+ in the US.
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Wow! Yes please
Important note regarding Grok @Bot: Going forward, @SpaceX will use the best back end model for any given task, including Claude Opus 5.5, MidJourney, Suno and other leading APIs. Whatever is most likely to give you the best outcome.
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Stormbreak, multiplayer in the browser. Being built by Astra codex.homie.rocks/stormbreak…
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Wow! Told Grok Bot to build a game and it’s wild! Try it grok.homie.rocks/glow3d/play
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Latest Glow Worm after Grok Bot worked on it over night grok.homie.rocks/glow3d/play
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Stormbreak, being worked on by GPT-6 Astra. We'll see where it gets by tomorrow :) codex.homie.rocks/stormbreak…
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A few shots of Glow Worm. Rendered with @threejs
Replying to @Ryancampbell
Grok Bot is killing it at making this game! Even mobile multiplayer performance is decent on web. Slither yourself here grok.homie.rocks/glow3d/play
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Just a glow worm living the glow worm dream.
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