Developer type person, love retro gaming. Currently working on a game called “Space Pizza” for the ZX Spectrum Next. 🌏 https://xitter.cf/t.co/kzLNXul0bB

South West, England
Joined May 2009
To my ST chums on X: Space Pizza STe needs 2meg, each level is a big image, the biggest level needs 717,864 bytes. Of course, I can stop this and just draw new vert/hori strips as they scroll into view at the cost of slowdown. Is 2meg going to be an issue for anybody?
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For regular product updates - including new releases, physical versions, and upcoming sales - please visit our website and hit the subscribe link: thalamus.link/subscribe
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Whilst I'm waiting on bits for the Spectrum Next version of Space Pizza in order to finish it off I've put my attention back to the #AtariSTe port I started some months ago. Recolouring job needed to better support only 16 colours, but auto conversion looking okay! #RetroGaming
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Gary Pinkett retweeted
SpecForge updates since launch: • Folders to organise your Rooms, Sprites etc! • Import from another game - useful for multi-person game creation! • Drag stuff around to re-order! • Copy and paste between items & even other projects! • Import & export loading screens! • Plus a handful of fixes... spectrumnez.com/specforge/
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Many thanks to @Immortaljoystix for hosting Space Pizza at Crash Live 2026, letting people play the game on one of their fantastic joysticks. Please check them out: immortaljoysticks.co.uk ❤️
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My favourite monitor has ceased to be and left a nasty smell in my office. RIP
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How awesome is this track for my upcoming Spectrum next game ❤️ The soundtrack for this game is going to bloody amazing.
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I hadn't considered a ruins theme until yesterday morning, and I nearly binned it because I really wasn't happy with it. Just over a day later, it's shaping up to be one of my favourites! #ZXSpectrumNext #RetroGaming
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Four levels left to build for spacepizza.co.uk, the current tilesets have been used at least 5 times each so wondering if we need a new theme to keep things fresh? Ancient Ruins? But I'm not sure if this is any good🤔I'd love some input to if I should continue with this.
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Bit of a cheat, but I'm re-using a load of the stalactite code from the ice levels to do an alien tentacle drop on the, umm, alien levels. Same thing, different look. I know it's cheaty, but I like it😅(And an obstacle for almost free!) #ZXSpectrumNext #RetroGaming #pixelart
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After trading as iSyntax for many, many years, I've finally got round to doing something radical. Having a website. Apparently this internet thing is sticking around, so over the last few days I've decided to get involved. Have a nose: isyntax.co.uk/
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Quick video of the new Alien theme in game, I'm pleased with it! 8 more levels to build for spacepizza.co.uk then loads more play testing! Still feeling positive about it all 😊 #ZXSpectrumNext #RetroGaming #pixelart
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Actually, really liking the new alien theme for spacepizza.co.uk so far! Started a 2nd alien level this evening too. I just hope people play through enough of the game when released to see them 😅 #ZXSpectrumNext #RetroGaming
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Chatting with another dev today inspired me to add a new theme to spacepizza.co.uk to keep things looking fresh. I've been pixelling away at an "Alien" theme, and it'll fit perfectly between the labs and the boss! Work to do, but I like it :) #ZXSpectrumNext #RetroGaming
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I came across a video by TJ Ferreira in a Speccy Next FB group and instantly loved his happy-go-lucky personality. I asked if he'd give a preview build of Space Pizza a go, and he said yes! youtube.com/watch?v=Wyv9X0Rc… #ZXSpectrumNext #RetroGaming
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I had some stickers made up which I'll be putting in each physical copy of spacepizza.co.uk when it ships. Nothing Earth shatteringly exciting BUT makes me smile :) #ZXSpectrumNext #RetroGaming
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Gary Pinkett retweeted
Might as well make it official.
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