๐Ÿ“ฆ My PS2 Texture Packs https://xitter.cf/t.co/HtTrdjvJ4v Retro Texture Packs! Discord https://xitter.cf/t.co/A1TG4cdQbU Member of @TeamTributeSotC

Narnia
Joined January 2023
Iโ€™ve started a huge Excel list to organize all the emulator texture packs scattered across the web. Letโ€™s complete it together, share it around so others can recommend missing/obscure sources ๐Ÿ“‘ docs.google.com/spreadsheetsโ€ฆ
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I've uploaded a new video! A guide on how to install ReShade on the Ico Pc Port and what blur/CRT/fog shaders you can try if you want to personalize that dreamy vibe. Watch: youtu.be/53HPxCYW-gs
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I'll upload the ReShade video tutorial and installation for the Ico PC Port tomorrow
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Si eres de Espaรฑa, este mes la revista GTM viene con un especial bien gordo sobre Shadow of the Colossus!
Replying to @GamesTribune
๐Ÿž๏ธ ยกDescubre los secretos de Shadow of the Colossus! En este especial, su autora profundiza en la concepciรณn de la obra de Ueda y nos invita a descubrir los temas que dan sentido al viaje de Wander para salvar a Mono. ๐ŸŽจ ยกCon una preciosa portada de @Mizukirz! โœ… ยกSรณlo este mes GRATIS con tu revista!
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๐–ฒ๐–บ๐–ฝ ๐–ฎ๐—‹๐—‚๐—€๐–บ๐—†๐—‚ retweeted
SHADOW OF THE COLOSSUS Team ICO
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I heard that YouTube's algorithm rewards AI thumbnails, so I'm copying the style using my screenshots without the clickbait and we'll see what happens...
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Thereโ€™s a war in the Shadow of the Colossus subreddit over the ban of vibecoded ports. Join the conversation if you want, Iโ€™ve already shared my opinion in a comment there. reddit.com/r/ShadowoftheColoโ€ฆ
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Working on the quick ReShade guide video for Ico. I'll cover Bloom, Fog, Depth of Field, Colors, Luts, CRT filters, Sharpness, and... what else?
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There's now a Pc Port of the PS4 Shadow of the Colossus Remake. I saw a lot of you asking for it. I'm particularly not interested in this version, so don't ask me technical questions, because I don't know ๐Ÿ˜› github.com/AjncSystem/Shadowโ€ฆ
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I've uploaded a quick tutorial on how to install my Texture Pack and mods on the Ico Pc Port, and also the Brazilian Portuguese translation ๐Ÿ˜ƒ ๐Ÿ‡ง๐Ÿ‡ท Watch: youtu.be/W6L_DBugReQ
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I'm working on the last set of updates for the Shadow of the Colossus texture pack, with my final textures. After the next Valus update I'll pause this one for a bit and go and start updating Ico with the final textures.
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Second time I use the wrong glyphs on the Queen's Sword lmao. The original texture was actually an axe with unused glyphs. Bluepoint used the first design in SotC remake, but it's wrong, those glyphs belong to the sword's light spell, not to the metal engraving.
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Sorry, I meant that it looks like it was going to be an axe, because of how the texture looks. Character limit attacked and I changed the phrase. This is the original texture. Now I wonder if there ever was gonna be an axe or any other type of weapon ๐Ÿค”
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Btw, someone made a Shadow of the Colossus PC port as a test, but it's 100% vibecoded and you need to compile it yourself. Iโ€™m sharing it so you know about it before someone tries to hype it up as groundbreaking news. github.com/LightVelox/sotc-vโ€ฆ
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Me: "I'll leave some textures messy and halfway done, since the player will never see this part of the model from this angle anyway" Photomode:
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Since the Ico Pc Port has better compatibility with ReShade than the emulator, you can add effects like fog or distant blur, which can be tricky because the camera is always changing zoom, but I use it for screenshots. Might do some video tutorials next week.
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