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A early RT stylized shader and workflow test.Howls Moving Castle has my favorite painterly style, even unique within Ghibli films #UnrealEngine #UE5 #gamedevelopment #indiedev #shader #gameart #gamedev #techart
I just published my works for the first expansion of Diablo 4. Biome of Nahantu!Please go check it out!💕💕💕
artstation.com/artwork/L4Z3d…
#gamedev #3DCG #art
artstation.com/artwork/el9L5…
artstation.com/artwork/Ev1om…
The Diablo 4 Environment art blast is happening NOW!!! condensed most of my work in the past 3.5 years into 2 posts. Please go check out everyone's amazing Art! it was grateful working with the team!😭😭
#gamedev #DiablolV #gameart
artstation.com/fallbrumby
Finally had time to update/clean up my portfolio! please go take a look!
#art #artsation
one more update before the deadline... cutting down vegetation and props for after... 6 days for texturing and lighting.. miracles and coffee needed :( #artstation #UnrealEngine #dragon
just read the Artstation challenge needs more than 1 camera angle... 2:30 am coffee PANIC is the best PANIC🥵🥵🥵 #artstation #UnrealEngine #dragons
A quick update on where I am at with the Artstation challenge
"Over-scoping to force creativity" (not really, it was just sadly over-scoped like every personal project 😭😭😭 )whelp @ArtStationHQ @UnrealEngine @Substance3D
I ended up taking an angle of a more eastern depiction of the dragon "an entity provide all existence and bless." I did a quick block out and painted over the weekend just for composition and feeling. I think it is going to be a more realistic style.
I think last time I made a trim sheet was in college...putting together something quick for vis dev purpose :)
#gamedev #Substance3DDesigner #gameart
A new trailer from the game I am working on!super fun to be a small part of the team🔥🔥🔥
Behold what Diablo IV has in store. 🔥
The Diablo IV dev team dives into the latest gameplay innovations coming to the next installment in the Diablo franchise.
📜 blizz.ly/3x7HBXO
I did a Blizzard VFX art contest one year...😅. It was not good, but it was fun to learn particles. Blood knight Paladin uses its own blood channel cosmic light, creating a shield and pulsing healing #gamedev #realtimevfx #vfx #VFXFriday #UnrealEngine #WorldOfWarcraft
Blackouts from my current project, learning theory crafting a new pipeline, trying to be more comfortable sharing WIP works, and detailed blogs soon as the project progress, it is my first "Fan Art" but what could it be?🤔 #UnrealEngine #UE5 #indiedev #gameart #gamedev
Hi friends, could anyone please give me suggestions on finding artists for illustration commissions? any good websites maybe? ❤️❤️❤️
Sam G retweeted
Finishing posting the personal works from last year ❤️! inspired by the amazing opening scene from howl's moving castle with existing assets, still, a lot to improve might revisit it one day! #UnrealEngine #UE5 #gamedevelopment #indiedev #gameart #gamedev @PhotoGhibli
Finishing posting the personal works from last year ❤️! inspired by the amazing opening scene from howl's moving castle with existing assets, still, a lot to improve might revisit it one day! #UnrealEngine #UE5 #gamedevelopment #indiedev #gameart #gamedev @PhotoGhibli
and finally to remember take progress shots.....
#UnrealEngine #UE5 #gamedevelopment #indiedev #shader #gameart #gamedev #StudioGhibli


















