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High in vitamin C. Currently working on @GodHunterGame, retweets pixel art sometimes. Expect Game Dev tweets on occasion.

Trying to make something neat.
Joined March 2021
Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)Photo by SatsumaDev (@SatsumaDev)
Well, it looks like this is the end. I’ve feared it for months; my career as an indie dev stops here. Despite the sales, despite the free updates, Decline’s Drops & Dash’n’Drops no longer bring in enough sales to provide for my family. I’m going to have to go back to the factory.
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A glimpse into the Prison of the Angels. ⛓️ The environment is slowly taking shape, and so is the combat! Enemy movement, attacks, hit reactions, and death animations — the foundations of the combat system are coming together. Still a lot to refine, but every step brings DILUVIO'S WRATH closer to life. ⚔️ #GameMaker #IndieGame #Metroidvania #PixelArt #GameDev #IndieDev #探索アクション #IndieGameDev
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🔥Ashen Legacy is OUT NOW on Steam! ⚔️ I can't believe I'm finally saying this! After more than 2 years of hard work, countless sleepless nights, and so many ups and downs, my indie game is finally released! As a solo developer, this moment means the world to me. ❤️ Thank you to everyone who believed in my game and supported me along the way. I hope you enjoy playing Ashen Legacy as much as I enjoyed creating it! Fight. Explore. Survive. ⚔️ #AshenLegacy #IndieDev #IndieGame #Steam #VerStudio #pixelart #newgame
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複雑な動きのエフェクトはガイド線を描くと作りやすいです。 例えば「剣に電撃が纏う」場合、ガイド線を基準することで迷わずに軌道を描けます。エフェクト作りが簡単になるのでとてもオススメです♪ #ドット絵 #pixelart
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SatsumaDev retweeted
wip combat 🏹 #pixelart #gamedev #GameMaker
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ドット絵のラッシュ系エフェクト。ベースとなるデザインを溶かすように崩すと雰囲気が出てきます。 いくつかパターンを作って重ねていくと、勢いが増していきます。簡単にできるのでオススメです♪ #ドット絵 #pixelart
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Devil May Cry meets NieR: Automata but in pixel art - Fast sword fights that test your timing - Every frame of animation drawn by hand - Story told in comic panels and cutscenes Game is Last Ditch Effort.
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SatsumaDev retweeted
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SatsumaDev retweeted
Hi, everyone! I'm still working hard on the Katana ZERO DLC. We made it bigger. It's the size of a full sequel, plus a soundtrack of over 30+ new songs. More updates to come. Thanks for your continued support!
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SatsumaDev retweeted
the illusionist (2006) deleted scene 🦇
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Hi #PortfolioDay I’m a pixelartist from Taiwan 🫶
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We are two gamedevs. Be honest, are our games worth the link below? Everhood, Everhood 2 and Everhood Hunters. Every fight is a song. #indiegame #gamedev #WishlistWednesday
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SatsumaDev retweeted
Another picture that will be available as a print at Pixel Art Park!! #pixelartㅤ
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Six years ago, I started a project that was everything you aren't supposed to do. A big, hours-long single player action game with cutscenes and side quests galore. After release two years ago, I've more than tripled the size of the game, and I'm not done yet. #gamedev
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SatsumaDev retweeted
she knows a spot
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SatsumaDev retweeted
ICYMI GodHunter is now available to play on itch! Check out some gameplay below! (Sound On!) satsumadev.itch.io/godhunter #pixelart #gamedev #indiegame
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SatsumaDev retweeted
GodHunter is on sale for $1 on itch.io! This is an early build of the game, with a tutorial and an endless mode, with infinite waves of enemies to slaughter. If you enjoy games like DMC, give it a try! satsumadev.itch.io/godhunter #pixelart #gamedev #indiegame
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Different Elemental Falling Recoveries #pixelart #animation #gamedev #indiegame #screenshotsaturday
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アンダーテール発売から11年おめでとうございます。感動を沢山もらえた素晴らしいゲーム♪ #undertale11周年 #undertale11thAnniversary
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