Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev) header
Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev) profile picture

Hobbyist Game Dev, using Godot. Practicing Art. (She/Her) https://teapaw.org/t.co/Qhlobu7Ss8

Joined October 2019
Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)Photo by Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ (@SelinaDev)
With some delay I now just uploaded Part 6 of the roguelike tutorial series for Godot 4 I'm doing as part of r/roguelikedev's "Complete Roguelike Tutorial" event. You can find the tutorial here: selinadev.github.io/10-rogue… #GodotEngine #godot #roguelike #tutorial
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Still working on my roguelike tutorials for this week. These are way more extensive then the previous ones, and I can only hope to catch up.
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Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ retweeted
Sign ups to the Chimeral Fantasy beta close in a week! If you'd like to play the first hour of my game for free, sign up here: realtanhen.com/stay-in-the-l… #betatest #indiegame #JRPG
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Part 2 of my accompanying Godot tutorial for "r/roguelikedev does the complete roguelike tutorial" is now online: selinadev.github.io/06-rogue… Still working on part 3 for this week. #GodotEngine #Roguelike #Tutorial
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"r/roguelikedev does the complete roguelike tutorial" has started, and I'll attempt to release my own tutorials for Godot alongside it. You can find this week's tutorial (part 0 & 1) here: selinadev.github.io/05-rogue…
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I'm considering to follow the r/roguelikedev complete roguelike tutorial this year. I'll see if I have the time to write up tutorials or not. Tell me if you'd be interested in that. And if so, would you prefer simple graphics or ASCII console style?
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Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ retweeted
One person will win a Wacom One every day! Just follow & RT this post to enter. Open to all! Today is day 2! 5 more chances! Our Summer Sale is also underway! Get up to 60% off on Clip Studio Paint Ver. 2! Ends June 27, 8:00 a.m. UTC. Details: clipstudio.net/promotion/giv…
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This has now been the second time that someone tried to find someone from steam support called "Selina", then after googling found my twitter, used that to find me on discord, and tried contacting me there in order to circumvent the official Steam support ...
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I really would like to participate again. I'll have to see if I have the time (also considering that I kind of wanted to stay on one main project...)
GotmJam 28 starts next month! Join hereπŸ‘‰gotm.io/jam/gotm-jam/28 πŸ“ΊVideo highlights ❀️Lovely community πŸ†$100 prizes You have 7 days to suggest and vote on themes! #GotmJam #gamejam #GodotEngine #gamedev #indiedev #Godot #MadeWithGodot
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Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ retweeted
Huge thanks to food-please who's rebooted Godot Open RPG. The map and grid-based movement are in, including NPC movement. Running in Godot 4. Coming up: combat system, dialogues, and more. It's free and open-source: github.com/GDQuest/godot-ope…
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One of the things I enjoy the most about 3D printing is that not only is it possible to create unique and custom things, but also you can choose the color. Especially when it comes to custom electronics you have more options than just the black or white you can get most things in
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I wrote up a little blog post on my current dungeon crawler project in Godot, what I'm trying to do and why. You can find it here: selinadev.github.io/04-dunge… Also, this is my thousandth tweet 1⃣0⃣0⃣0⃣ πŸ₯³
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I have implemented basic grid based movement through a randomly generated dungeon. Next, I will sprinkle in some randomly placed enemies so I can move on to trying out different visual styles for the game. #godotengine
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Some art styles I want to try are: - Hand drawn billboards - Pixel art billboards - Flat color low poly 3d - Hand painted low poly 3d I want to make a wall, floor, and ceiling, as wall as a simple enemy in each style, and then compare them.
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One thing I'm trying to learn/practice with my current project is proper Git workflow. I've been using it for a while, but so far mostly to synch between different devices. Which means my commits mostly where "this is the state the code was in before I switched to my laptop".
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Selina πŸ³οΈβ€πŸŒˆπŸ³οΈβ€βš§οΈ retweeted
10K FOLLOWER GIVEAWAY πŸŽ‰πŸŽˆπŸŽ To celebrate 10K followers on Twitter, we're giving away 3x Raspberry Pi Foundation tote bags containing Raspberry Pi branded goodies 😍 Winners will be randomly selected on Friday, 19 May 2023. To enter: Follow us, like & RT this tweet. Good luck!
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I already started on my Dungeon Crawler practice project. It has to share my free time with me also learning Kotlin/Android, learning/practicing CAD for 3D printing, learning more on the ESP32, and spending time with my partner, so it might be a while before I can show something.
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