
24 | polygon placer, csgo / cs2 workshop contributor #blender #cs2 @editor_hammer for Source 2 tips!
Ohio, USA
Joined June 2015
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seth π retweeted
Submissions to the Mapcore Custom Gamemodes Contest have officially closed, good luck everybody!
We will start playing and rating maps before stage 2 soon, results will be published on the 8th of November.
seth π retweeted
Introducing Fiasco, my submission for the Mapcore Custom Gamemode Contest. Survive disasters, and maybe survive your friends too! Check it out!
steamcommunity.com/profiles/β¦
seth π retweeted
After almost a year in development, Ucupaint 3.0 is finally here! Cleaner UI, dedicated height/displacement channel, unified preview mode, adjustment layer, new decals, and much more! Biggest Ucupaint update yet! 𦣠github.com/ucupumar/ucupaint⦠#ucupaint #b3d
seth π retweeted
In MW2 I was given the opportunity to work on core multiplayer, ground war, and gunfight. Now with MW4 Iβm making my big map debut.
It was a lot of fun designing geo for Haijin and working with multiple departments to bring it to life. The map is beautifulβfilled with character and meticulous detail. Thereβs so much to explore. And with our dynamic weather system the immersion is real.
Iβm excited to see players dive in and experience it for themselves.
seth π retweeted
Hey folks, I'm Cory De La Torre! Need a Level Designer on your game? Hit me up! I've been making worlds and gameplay spaces for over 15 years now. I've worked extensively in both Single Player and MP.
Past: Respawn, Bounding Box, Gunfire Games, Valve.
cory-delatorre.squarespace.cβ¦
seth π retweeted
Introducing Vault, a new Wingman map for @CounterStrike
Available for download on the Steam Workshop now! β¬οΈ
Everyday, forever is now "Look what I made the computer do."
Vault has been released for @CounterStrike Check it out!!: steamcommunity.com/sharedfilβ¦
Also @aowblacky made an awesome trailer for the mapβ₯οΈ: youtube.com/watch?v=IgCbVLXjβ¦
seth π retweeted
I can run from the source engine, but I can never truly escape it.
Shader tests.
#indiegame #gamedev #godot
seth π retweeted
new Quake map: Mermaids In The Basement for Quake Rooftops Jam... more info on my blog / link in bio
seth π retweeted
Prophunt 2.0 is out for CS2! πͺ
- New third-person camera
- Slide, rotate and tip over your frozen prop
- Leave decoy clones to fool seekers
- Seekers pick where they drop in
- Missed shots cost seekers health
Dust2, Mirage, Inferno, Nuke & Office all updated on the Workshop π












































