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Arc my radial menu mac app is live on the App Store. ✨
It lets you create custom menus for your everyday workflows and open them from anywhere with a keyboard shortcut.
apps.apple.com/app/id6793272…
#shipaton
Added previews for all the shortcuts Arc supports. ✨
I’m especially excited about the new image + video converter in this update, along with a bunch of other useful shortcuts I’ve been adding.
Arc lets you build as many radial menus as you need and fill them with the everyday actions you use most.
apps.apple.com/app/id6793272…
Built this bouncing segment picker using #SwiftUI.
The little bounce interaction took some tweaking, but it makes the whole picker feel so much more playful.
You can try it, customise it, and download the code here:
withanimation.app/library/bo…
Built a Cards Shuffling interaction using the SwiftUI framework. ⚡️
Gestures with spring animations makes the cards shine.
Play around with it here -
withanimation.app/library/ca…
#swiftui #iosdevelopment
84 hours and counting for this Who Goes update 😪
I was really hoping it would go under review within 12 hours or so. This has to be the longest any version update for one of my apps has been stuck in “Waiting for Review.”
The review situation seems really bad right now :(
The biggest refactor + port for Who Goes is underway.
1.2M lines of code changed so far 😅✌🏻
The Goals feature inside Codex has been a lifesaver for something this big.
Who Goes, my little party game app, is finally coming to the Play Store soon.
Built this ASCII-style Jellyfishes using #SwiftUI.
What do you think? Lemme know below. :D
You can find the code on my Patreon:
patreon.com/shubham_iosdev/p…
Added another set of SwiftUI animations, components, and shaders to my open-source repo ✨
It’s a growing collection of loaders, prototypes, shaders, and components, all built with SwiftUI.
Feel free to star, fork, and share with other developers.
github.com/Shubham0812/Swift…
Claude Opus 5.5 + the Remotion plugin + a properly refined prompt can build app marketing videos that look this good.
I think I’ve finally got the prompts and the process down, and I’ve been loving the results :D
What do you think?
arcmenu.app/
Would You Rather is one of the game modes in Who Goes, where you have to choose between two impossible options.
It’s led to some hilarious debates and great moments. 😅🤞
apps.apple.com/app/id6777402…
Wrote a new Medium article on how to stand out as a fresher in software engineering, especially now that AI can write so much of the code for us.
medium.com/@shubham_iosdev/h…
#SoftwareEngineering
Do not sleep on the App Store Header and Search Results banner for your apps.
Apple has a really good set of templates and examples for getting these assets right, and they’re worth checking before you design yours.
developer.apple.com/app-stor…
That’s a longgg wait to get my app into review 😪
I know I submitted it on a Saturday, but it’s been more than 54 hours now.
Hoping it gets picked up soon. 🤞
Added another set of SwiftUI animations, components, and shaders to my open-source repo ✨
It’s a growing collection of loaders, prototypes, shaders, & components, all built with SwiftUI.
Feel free to star, fork, & share with other developers.
github.com/Shubham0812/Swift…
#swiftui
One of the best feelings as an indie developer?
Someone actually using your app, liking it enough to leave a nice review, and taking the time to tell you why.
It’s a small thing, but man, it means a lot :D
apps.apple.com/app/id6793272…
#SwiftUI #buildinpublic
iPhone Duo support for Who Goes, my little party game app. ✅
Now I’m moving back to Arc and working on the next set of features.
I’ve been enjoying building my apps on rotation lately. I write down ideas as they come, prioritise what makes sense next, and then jump into whichever app needs the most attention.
apps.apple.com/app/id6777402…
Built this ASCII-style Metal shader background using #SwiftUI.
What do you think? Lemme know below. :D
You can find the code on my Patreon:
patreon.com/shubham_iosdev/p…







