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Creating real-time VFX and stuff, mostly for Unity and sometimes for Unreal.

Joined March 2021
Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)Photo by SineVFX (@SineVfx)
⭐️Major version 2.0 for Top Down Effects is released. Asset link: u3d.as/3z5g Adding over 34 new VFX Prefabs and 48 VFX elements. Many new shaders, textures, and meshes. The release discount will last for 1 week. #unity #unity3d #vfx #assetstore #shader
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Some Screen Space center distorted particles. Useful for smoke puffs and flames VFX elements. This is a simplified version of the shader. The extended version just has more options, like narrowing the effect closer to the center. #unity #unity3d #gamedev #vfx #WIP
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Found the right balance between stylized and realistic. Here is a WIP of one of my new VFX. Looks good in slow motion also. #unity #unity3d #gamedev #vfx #WIP
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Long time since I was absent, but now more Assets are to come! Will focus on more versatile VFX tools, one big and two small assets are currently in progress. Also, just finished work on Volumetric Crystals Asset! Here is the link: u3d.as/2W5m #unity #assetstore
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Top Down Effects VFX Asset is out! Asset link u3d.as/2qGh #unity #assetstore
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One of my older projects. Inspired by galaxy-like materials from many games. Maybe I should use flow maps instead of just scrolling the textures. #unity #shader
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Simple crystal material with parallax effect. #unity
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The water barrier-like effect. #unity
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Preview of some of the upcoming effects. #unity #assetstore
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