Type Me Home demo out now: https://xitter.cf/t.co/mFtcwcbREt made Vampire's Best Friend, Crowtel worked on Shovel Knight Dig, Burrito Galaxy

Crowtel
Joined September 2013
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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This stage flows better than I thought it would xitter.cf/SinksAdventure/status/…
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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Players really got a grasp on the unorthodox controls of Type Me Home faster than I expected! Thanks for the support and kind words (: Next Fest is still live for a few more days, wishlists help a lot!
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I feel like I'm doing a working speedrunning Arisen Egg xitter.cf/SinksAdventure/status/… #SteamNextFest
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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xitter.cf/SinksAdventure/status/… I have even more fun with high and low, I love getting to the right cycles.
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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The speedrun potential of this game is insane : xitter.cf/SinksAdventure/status/… #steamnextfest
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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The years of anticipation haven't been in vain, I'm really loving Order of the Sinking Star so far (: So glad to have a game I can get totally absorbed in again, what a special feeling.
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In alien movies people are always so scared of getting killed by the aliens. Personally I'd jump at the opportunity to make an alien friend at the risk of getting my head exploded by psychic powers or whatever
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Just realized today marks TEN YEARS since Crowtel released on itchio..! I made a bulk of Crowtel discretely during my 3Dmodeling and compsci classes in high school, which probably explains why to this day I still use the same software I used to make Crowtel 😅
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messed up the reward you get for finishing 99% of a game's development is now you have to make sound effects
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I don't know how people can work on really serious or sad stuff, I think it would make me depressed. My games are all really cheerful and I'm still miserable 90% of the time
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I finally have something to hang on my wall where people usually put their university diploma
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I've been making 8-bit covers of classical music for a new game lately. Having only made music with a computer myself, it's really given me a new perspective on composition, and how digital rigidity has been limiting my ideas.
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As a game gets more complex, there are more opportunities to make the wrong decision. By sticking with a simple system, you let a game design itself rather than a developer design a game. AAA never thinks this way anymore, and profit motive echoes in the developer's louder voice
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All my games are on sale this week just for funsies Maybe catch up on my past games before my new one releases in November (:
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Sale is still going for a few more days There's also a bundle including all my games for an even greater discount store.steampowered.com/bundl…
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never been a huge metroid guy but bog monster samus with an energy sword arm consuming aliens might make me buy a switch 2
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in the same way many crustaceans convergently evolved into crabs, every game franchise will eventually evolve into being open world
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"artist" is thrown around so casually. I don't think it should be self-proclaimed, the value of your work isn't for you to decide. I think creative work is about conveying an idea, so by definition, someone who already knows the idea can't judge its efficacy.
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That's not to say you need to care what other people think of your work, but if you call yourself the king, you need to show me your crown.
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