Expat gamedev, drinking coffee and making games in Vietnam. ~ Follow NOGON, my roguelite game, on itchio: https://xitter.cf/t.co/3Ddb0oLsF0

Vietnam
Joined May 2016
❗️introducing SUPERSHOT: MOON BLADE~ 🌙 collecting ~stardust~ from defeated enemies will charge your SUPERSHOT meter when fully charged, it becomes your panic button to clear hordes of enemies quickly! #indiedev #gamedev #roguelike
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It's live! In the post linked below I breakdown the technical workflow I use for my 100% shader-drawn roguelite game NOGON. Give it a read if you're interested in shaders, indie game dev using Godot, etc. slothylabs.itch.io/nogon/dev…
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Excerpt from my upcoming itchio blog post where I talk through the workflow I use for my indie roguelite game. If you're interested in godot, shaders, procedural texturing, sdfs, etc - follow me on itchio (link in bio) and I'll post here when the full post goes live as well.
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So technology built up from the greatest theft of all human history, might actually create a pretty shitty future? This is my shocked face 😐
OpenAI CEO Sam Altman: "I don't even know a dramatic enough word to use… models can find bugs that are outside of the normal threat model of what we think a hacker can do… hardware-level, insane stuff… I no longer think we're gonna be able to just patch all the bugs." It's over.
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everything is box
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It's a dragon ball! 💫 Wait no, it's just a shader to show the player's star rank/level 😄 #indiedev #gamedev #shaderart #madeingodot
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🚨My game finally has a name! Introducing: NOGON - a roguelite shooter, drawn entirely in shader code, and NO AI used (not even code) And check out this amazing cover art by Cheesemely! 👇click the itchio link below & follow there for playtest updates! #indiedev #NoAI #NOGON
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If you manage to not get squished, be rewarded with a +max hp upgrade ♥️ Also, excited to soon share the official title for my roguelite game, plus some excellent cover art I commissioned! 🙏 follow for more 100% sloth-dev updates 🦥 #indiedev #gamedev #NoAI
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~C H A N C E ~ E N C O U N T E R S~ A chance to obtain a permanent upgrade, for instance this one grants +1 MAX HP... unless you get crushed first Should your run be ended if you die in these stages, or just lose the chance of the upgrade? Let me know 👇 #indiedev #roguelite
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It is #screenshotsaturday and I am still debating whether to move forward with this retro shader look -_-
If i get the dither and colors right, retro shader may be the way to go (...yes i've flip flopped on this for the 83rd time 😭) #indiedev #gamedev
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Wanted to add a unique stage for weapon drop rewards, but decided to just add them into the starcade stage I already built for buying trinkets. As I replay older roguelites (like tboi) I increasingly realize that the elegant simplicity of their designs which I marvel at, are likely results from similar necessary compromises during development! #indiedev #gamedev
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Been working on stage transitions, it's amazing how the little things add so much to game feel. #indiedev #gamedev #roguelite
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As an indie dev I want my game engine editors to be offline, boot fast, run optimized, package small, and provide useful tools while not getting in my way. Which is why I use Godot now.
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor. Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity. Closed beta coming soon.
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The gacha ball shader came out so good I wanna use it everywhere now 😂
these gacha balls hold valuable trinkets you'll want on your journey through my shader-drawn roguelike what do you think this star wand does? 🌟 can't wait to share more :) #indiedev #gamedev #shaderart
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pause game -> player inside gacha ball suspended in a pod of meta-liquids hmm getting a lil weird with this pause menu ~_~ #indiedev #gamedev #roguelike
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I'm going to embed frames of donkeys randomly throughout videos in my game press kits If i get emails saying they love my donkey game, i'll know what's up #indiedev
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If i get the dither and colors right, retro shader may be the way to go (...yes i've flip flopped on this for the 83rd time 😭) #indiedev #gamedev
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sometimes i load up this level just bc i love the background effect so much ❌no textures ❌no mesh ✅a 2d shader doing fake 3d cube projection of tiled sdf planks with a procedural wood grain pattern #indiedev #gamedev #madeingodot
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🤜Weapon swapping is working in game Now the weapon system is nearly complete 🫨 I was worried this weapon system in addition to doing trinkets would be too big scope, but it's come along quicker than expected. Get excited! #indiedev #gamedev #roguelike
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