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Chaos Technique: Doom Spear
Get your art in a Sonic game! We’re hosting a special Decal Contest for Sonic Racing: CrossWorlds! Send us your beautiful works of art, and you might see them in-game next year!
Enter at: bit.ly/CrossWorldsDecalConte…
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"1:137,500"
You asked for info on drop rates, so here’s how it works:
The new treasure this season is found in chests just like other items. Treasure drop rates from chests are constant since season launch and don’t vary throughout the day, except during Treasure Hours. Other than Gizmos, you can’t get the same treasure twice.
Every time you open a chest in a normal match, here’s how likely you are to find the treasures:
• 1:1,562,500 - Weekly Gold Outfit
• 1:137,500 - Pirate Shop Access
• 1:7,813 - Weekly Vehicle & Decal
• 1:568 - Weekly Pickaxe or Backbling
• 1:391 - Weekly Jam Track
• 1:272 - Weekly Loading Screen
• 1:127 - Gizmo (any)
During Treasure Hours, including the one earlier today, these treasures have a boosted rate:
• Pirate Shop Access: 1.5x
• Weekly Gold Outfit: 7.5x
• Weekly Vehicle & Decal: 10x
These rates may be higher in future Treasure Hours. If so, we’ll let you know. For instance, during tonight’s 9-11pm ET Treasure Hour, Pirate Shop Access will be boosted to 2.0x and Weekly Gold Outfit to 10.0x.
FORTNITE WILL BOOST TO PIRATE SHOP TOKEN FOR A LIMITED TIME
TONIGHT @ 9-11pm ET → Pirate Shop Access will be boosted to 2.0x and Weekly Gold Outfit to 10.0x
They CONFIRMED that the Treasure Hours earlier boosted things by:
• Pirate Shop Access: 1.5x
• Weekly Gold Outfit: 7.5x
• Weekly Vehicle & Decal: 10x
This is a picture that I commissioned my friend 💜🌟
My Comet💜
#sonicfanart #SonicTheHedgehog #sonicoc #sonadowfankid
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That trend.
but of course. its me.
#sonadow
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FORTNITE PIRATE TOKEN – LET'S CLEAR SOME THINGS UP
The following information has been relayed by @NotJulesDev, one of the most reputable bot developers, who i can personally back on how these systems operate.
Since everyone seems to be spreading misinformation about the Pirate Token, let's go over how this actually works.
How the drop chances work: The Pirate Token's loot table exists in the game files, but its drop weights are set to 0 on the client side. In simple terms, a loot table determines what items can drop and how likely they are to appear when opening a chest. While the loot table exists in the client, Epic stores the actual drop weight values in a separate server-side data table, which can be updated through server hotfixes.
Clover service: Clover is used to distribute rewards and isn't exclusive to Treasure Chests. There are also references to it being used for things like tournament rewards. Claims that Clover is responsible for controlling the token's drop chances are incorrect. Its purpose is to distribute rewards, not determine their odds.
Server hotfixes: Epic can update the drop chances through server hotfixes, but that doesn't mean they can freely enable or disable the token whenever they want. A hotfix cannot be applied in the middle of an ongoing match, nor can a server-side hotfix be individually applied to specific players.
Sprite drops vs. Pirate Tokens: Both systems have server-side loot tables. The main difference is that Epic also hotfixes Sprite drop weights to the client, whereas they haven't done the same for Pirate Tokens.
With that being said, claims that Pirate Tokens are secretly enabled at certain times during a match, or that specific players are being individually selected to receive them, don't align with how these systems operate.
Will we ever know the actual drop rates? Probably not, unless Epic decides to publicly disclose them.
#Fortnite


















































