SolidFireGaming (@SolidFireGaming) header
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Creating mods & stuff! Rex-HD project: https://teapaw.org/t.co/z48mrn9OHC NexusMods: https://teapaw.org/t.co/CViUB0UhlU Donations: https://teapaw.org/t.co/DmD60Hda6H

3rd energy research facility
Joined February 2019
Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)Photo by SolidFireGaming (@SolidFireGaming)
SolidFireGaming retweeted
「Stellar Blade x Bayonetta」 Coming to PS5, PC and Nintendo Switch 2 on November 5 (Oh, and it's free!❤️)
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souls of our enemies while they get sucked into our gauntlet
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SolidFireGaming retweeted
[Announcement] For METAL GEAR SOLID: MASTER COLLECTION Vol.2, the following updates will be available starting on August 27: ■ Metal Gear Solid 4: Guns of the Patriots Added Brazilian Portuguese subtitles ■Metal Gear Solid: Peace Walker Added Brazilian Portuguese subtitles Added High-Resolution Cutscenes In addition, Brazilian Portuguese has been added to the language options on the official website. ▼ Official Website ▼ konami.com/mg/mc2/us/en/
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RELEASE WINDOW CONFIRMED. SPINE launches on PC, PS5, and Xbox Series in Summer 2027. Get ready to join Redline’s story, uncover the world of SPINE, and experience Gun Fu like never before. Wishlist now: spine.game
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SolidFireGaming retweeted
Some people just don't understand MGS4...
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SolidFireGaming retweeted
Claire portrait study ♥️ #ResidentEvil #pixelart
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SolidFireGaming retweeted
El culo de Bayonetta debe ser catalogado como patrimonio de la humanidad 2B también tiene un buen culo, pero Bayonetta sabe cómo demostrar el durazno, sabe cómo moverlo, ella ganaría una competencia de twerk con el culo aceitado en dos movimientos.
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そ、そんなに見ないでください…/// #鉄拳8 #州光
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SolidFireGaming retweeted
“Focus, Claire. Focus...” 💖 #ResidentEvil2 | #pixelart
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Our skin is crawling... with excitement over the upcoming creepier cockroaches in the bug room. 🪳
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SolidFireGaming retweeted
🤜#TEKKEN8 Season 3 New swimsuits are here to help you enjoy summer 🏄 even more with the Fun in the Sun Pack 👙! Mix and match different combinations and colors to create your own unique seaside style and enjoy the beachy battle vibes!
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The Golden Eye 007 decompilation has reached 100% The PC port will come soon and work has begun on the project by multiple dedicated members of the community. We will have plenty of options available and amazing things are coming!
With GoldenEye now 100% decompiled it's time to celebrate but also work together to focus our attention to the proper PC ports. AI ports are inevitable, so a very dedicated member in the community is working on his own AI port so the first one to release is polished. ⬇️
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SolidFireGaming retweeted
RE3CR 1.0.3 is out. Brief list of the stuff: - Better handling of videos under D3D11 - HD loader support - Improved Steam launcher to detect the default SourceNext exe name first - Other misc minor fixes classicrebirth.com/index.php… #ResidentEvil #Biohazard #ResidentEvil3
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SolidFireGaming retweeted
Version 1.0.2 is ready for the public. This time I'll do a public testing round, which shouldn't be a problem since the old versions are still accessible in case things go south. Two downloads, regular and Steam, pick whichever works for you. classicrebirth.com/index.php…
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SolidFireGaming retweeted
Free pixel art phone wallpaper if anyone wants it. Thanks for all the support over the years! New art coming.🫶 #CodeVeronica #SundayVibes
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SolidFireGaming retweeted
A little feature that I wanted to have for the longest time, since DC1CR: a D3D11 backend for rendering, with a GPU selector. Meanwhile SDL3 has been implemented for input, so every possible controller out there is supported. #ResidentEvil #Biohazard
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SolidFireGaming retweeted
Antialiasing + 6x rendering resolution on D3D11 (btw, works identically on D3D9). Very satisfied with the results of this rewrite. Will probably release this update later this week, if there are no glaring bugs or unexpected crashes. #ResidentEvil #Biohazard
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SolidFireGaming retweeted
I tried. 🙃
Replying to @DigDougArt
This guy seems like a nightmare to animate.
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SolidFireGaming retweeted
Classics never die. (2024) 🫶
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SolidFireGaming retweeted
At peace. 💔 #JurassicPark #pixelart
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