Chase // SplendidDog (@SplendidJams) header
Chase // SplendidDog (@SplendidJams) profile picture

I’m Chase / SplendidDog. I make stuff. 22. Artist, Indie-Dev. Made Fishtronomy, Clickibrick, MALCADE. PFP by: @CrowMesuro Lead Artist @highfantasyidle

Joined November 2015
Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)Photo by Chase // SplendidDog (@SplendidJams)
In celebration of the @godotengine plush, I animated a lil' Godot this morning! Will upload the sprite sheets soon! #pixelartist #gamedev #GodotEngine
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Chase // SplendidDog retweeted
Wheel Make It will launch November 1st #TrailerTuesday Wishlist now!! store.steampowered.com/app/4…
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Might be time for me to make part-2 to that comic.
Gameoverse is GREENLIT FOR FULL PRODUCTION! The 8-episode season begins in May 2027
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Chase // SplendidDog retweeted
Your coins are your weapons. Build the perfect set, and outsmart Chaos with every flip 🪙 (Free demo on Steam)

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I survived a hurricane! ☔️ My power is still completely out, but once it’s back on I’ll be getting back to development! In the meantime here’s some in-dev footage from MALCADE I already had saved. Showcasing new effects for seeing the monster. #horrorgame
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I’m sure compression won’t be kind to the quality, but it looks very nice in-game! In non-development news luckily nothing was destroyed during the hurricane except for the back fence. Otherwise it’s mostly brush and small debris left to clean up.
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Chase // SplendidDog retweeted
Working on upping the tension in MALCADE's chase sequences! (Mind the squeaky toy alarm) Follow for more updates. #IndieDev #RetroHorror #GameDev
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Chase // SplendidDog retweeted
-Draft Citizens as your weapons -Summon them to stack powerful synergies -Build up your Kingdom at the end of each Season -Survive to expand your Collection Play the King's Haven demo on Steam now! #ScreenshotSaturday
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Today, I am officially another year older! This year passed way too fast lol. But it's been a good one! I've had the opportunity to meet and work with very talented people on very fun projects, and I'm excited to share more soon!🥳
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Chase // SplendidDog retweeted
It's that time of year again!! #SteamAutumnSale
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Working on upping the tension in MALCADE's chase sequences! (Mind the squeaky toy alarm) Follow for more updates. #IndieDev #RetroHorror #GameDev
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It's that time of year again, Fishtronomy is Fishty percent off on Steam for the ongoing Autumn sale! And, I know I sound like a broken record, but really, I have some super exciting stuff to announce soon so stay tuned. #indiegame store.steampowered.com/app/2…
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Chase // SplendidDog retweeted
CROWN SIEGE 👑 📅 September 18th #ScreenshotSaturday
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Chase // SplendidDog retweeted
HELLESCAPE’s first devlog newsletter is here! :D. Sorry for being so quiet about the project⭐️⭐️ #indiedev #gamedev hellescape-newsletter-1.neoc…
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I think I broke Pegs & Stickers- (it was impossible for me to win because the quota was NaN, I guess 74 is the limit)
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I really love the art direction here
NEW RELEASE!! A trick-taking roguelike deckbuilder inspired by games like Bridge, Euchre and Hearts. In the gilded penthouses of the Roaring 20s, cardplay separates the elite from the out-of-luck. This isn’t your grandma’s Bridge club… this is #OVERTRICK
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Chase // SplendidDog retweeted
NEW RELEASE!! A trick-taking roguelike deckbuilder inspired by games like Bridge, Euchre and Hearts. In the gilded penthouses of the Roaring 20s, cardplay separates the elite from the out-of-luck. This isn’t your grandma’s Bridge club… this is #OVERTRICK
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Fun fact! Accounting for inflation, 10mb of hard disk storage in the 80s was roughly $10,000, $1,000 per megabyte. This makes me appreciate my terabyte drive so much.
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In an older 80’s version of the Cyberpunk TTRPG, the McGuffin everyone wanted was 3gb of storage because that was so huge at the time.
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I deal in two different extremes, I like making horror games, I like making cozy games. Terrible to cultivate an audience with but still, my favorite way to make things. :) (Related, more info on MALCADE coming soon!)
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