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I co-founded Oncade with @gregreisdorf a longtime friend and one of the sharpest thinkers I know.
The game industry runs on broken incentives. Studios are left to fight alone: for attention, for retention, for survival.
Oncade changes that.
We turn game success into a multiplayer effort. Players don’t just consume - they can contribute to a games visibility and distribution.
Help grow the games you love, and earn alongside them.
We’re in alpha, working with select studios and affiliates.
Want in? Reach out. Let’s build the future of game distribution together.
We’re thrilled to announce a $4M funding round led by @a16zCrypto CSX!
The business of gaming is broken.
Yes, it makes a ton of money, but those who create value lose out.
We’re building Oncade, a platform that empowers game studios to boost sales and engagement by turning passionate communities into powerful distribution channels.
Oncade is hiring for 2 roles:
A GTM specialist & FDE
Both need to be proactive, excited about helping people succeed, doing whatever it takes to be successful and hungry to build the future!
Sending dollars across a border is about to be a default feature on 82 million phones.
Samsung announced this week that Samsung Wallet will hold and send USDC. From the last week of October, Galaxy users in the US can send dollars to bank accounts in more than 60 countries, from the same wallet that holds their card and their boarding pass.
Samsung knows that sending money abroad should feel as normal as tapping to pay for coffee.
For a long time, where you lived decided what money you could hold and how long it took to reach you. That barrier is starting to break.
Work went global years ago. A studio in Austin hires an artist in Manila and a developer in São Paulo without a second thought. Payments are finally catching up, because stablecoins let dollars move like a message: any day, to anyone with a phone. The people using them never have to think about it.
That's the world Oncade builds for. Businesses pay people wherever they live, and the money lands as dollars they control. Payouts land in more than 200 countries and territories.
Crossing the border used to be the hardest part of paying someone. Soon it will barely register.
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Unity announced Spark yesterday. You build a 3D game in the browser from a text prompt. Nothing to download, nothing to install.
That lowers the bar to making a game further than any engine has.
At launch, you can't sell a game made with Spark.
When anyone can make a game, the people making them live everywhere. A two-person team in Guadalajara. A solo dev in Manila. The artist whose assets a prompt pulls into someone else's level.
Making games is getting democratized. Getting paid for them isn't, yet.
Money has to move like the software does: split by rule between everyone who built the thing, and land as dollars wherever they live. Stablecoins make that possible underneath.
lnkd.in/p/gvCqVUEP
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Only in SF: Heading to a pitch titled ‘Using AI so Robots can run wet labs’ while F-18 super hornets practice maneuvers over the bay.
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My favorite answer to ‘how do you define tech debt’:
Oh you have tech debt? You must be making money
The cost of introducing and paying off tech debt has changed very, very much and I don't even know most of us have the time and space to think about what it means
Tech debt has been so central to the software craft for decades, and now... how much does it matter?
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Roblox continues to prove why they are the innovation leader in games.
On September 11 Roblox announced Roblox Wallet. Creators get paid in dollars every business day, into an account inside Creator Hub, with no request to submit and no monthly cooldown.
Roblox has paid creators more than $5 billion through DevEx since 2013. Their reason for retiring the monthly cash-out: creators "have built larger businesses with teams, expenses, and cash flow needs." A monthly cash-out is fine for a hobby. Once you have a team to pay, you need money you can see arriving and pay people out of.
Every game has influencers, players and a community around it. Pay them daily and they can fully engage with your game, because the work pays like a job.
Oncade enables everyone to have that same functionality without becoming Roblox. We reconcile what each person earned and run the splits between collaborators, then each person is paid into a dollar account they control.
Roblox starts with US creators in December, with local currency to follow in 2027. Whether a creator in Manila or São Paulo gets the same daily experience as one in Ohio is the hard part, and it is where we spend our time.
Pay like a hobby and you keep hobbyists. If you want your community building businesses around your game, start with how you pay them.
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Thank you to the Management Association of the Philippines for the invitation to speak about programmable money, how fast global business can move, and AI.
It was Labor Day in the US and the banks were closed, and we still sent live payments to over 130 attendees before my talk was over.
Oncade does the same for businesses every day: money from clients abroad lands in minutes, not days, on any day of the week.
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Heard from an Oncade customer:
"It was better for me to send dollars from my bank (in Mexico) to Oncade to convert to pesos, than do a bank transfer within my own bank!"
Want to see what we can do for your business? Reach out!
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Flying back to Manila for a last round of meetings before heading home.
It was too short of a trip to Malaysia and I met many incredible people. Already thinking about my return trip!
Jumpa lagi 🇲🇾
Heard from an Oncade customer last week:
"I invoiced my customer in China. Previously it took around 5 days for the money to arrive after they hit send. With Oncade I got my money in 30 minutes! It was so fast we thought something was wrong"
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Heard from an Oncade customer last week:
"I sent the invoice to my customer in Europe, they hit send and the money was in my account 40 minutes later! Its always been an expensive hassle to collect payment from them!"
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I'm at Malaysia Blockchain Week this week, meeting banking partners and operators moving money across Southeast Asia.
International commerce is complicated enough. You shouldn't have to chase down where a transfer went, or wait days to find out.
If you're a bank or business serving Malaysia, Vietnam, Thailand, or the Philippines, let's meet.
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Wrapping up a week on the ground in Manila. Talked to a lot of operators who are stuck moving money through five different banking logins just to get paid across borders. That gap is bigger and more common than I expected.
This week I'm at ASEAN Tech Summit (link in comments), meeting banking partners and companies looking to fix exactly that.
If you want to spend more time focusing on your business and bring more money home, lets talk.
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Wow
Wise US bank licence application rejected over "longstanding deficiencies" in the fintech's anti-money laundering checks - FT
"Wise US has no historical experience with fiduciary activities, and proposed management and directors failed to demonstrate sufficient experience with the fiduciary activities of national banks," OCC wrote in a letter to Wise.
"The OCC cannot conclude the proposed national trust bank will have an effective [Anti-Money Laundering/Countering the Financing of Terrorism] compliance programme for conducting business in the US until Wise has addressed existing deficiencies".
Wise responded, saying that since the application has been submitted, our processes have been updated and that we plan to apply for a US banking charter.
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