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I've released my volumetric fog/lighting demo for Godot 4.0!
You can fork the project and play around with it for yourself, or download the exported demo for Windows, Linux, and MacOS.
Check it out on GitHub:
github.com/Steveplays28/godo…
#godotengine #Godot4 #3d
Steveplays retweeted
We have now open-sourced AI4AnimationPy, an entirely Python-based framework for character animation research that combines motion processing, learning, synthesis and visualisation all-in-one in an engine-like manner.
Excited to share AI4AnimationPy, a new light-weight Python framework for data-driven character animation.
We've got videos, code, models, demos, and a full documentation.
GitHub: github.com/facebookresearch/…
Full video: youtu.be/LKl7MzFENUs
Steveplays retweeted
pls look at our steam pa... steam punk!
#eccentricity #steampunk #indiedev #gamedev #godot #roguelike #strategy #resourcemanagement
Steveplays retweeted
Sony appears to be removing regional restrictions on their Steam/PC games
God of War Ragnarok steamdb.info/sub/833972/hist…
The Last of Us Part II Remastered steamdb.info/sub/1219787/his…
Spider-Man 2 steamdb.info/sub/1219797/his…
Helldivers 2 steamdb.info/sub/137730/hist…
Steveplays retweeted
Camera needs some work, but walking around now works on the sphere as well. minecraft townscaper in space anyone?
Steveplays retweeted
Iris is now out for 1.21.2. Many changes have been made to improve load times when switching shaders.
Steveplays retweeted
Work on Aether II is staying strong!
We'll be sharing various bits we've been working on recently over the next few days.
Here are some screenshots of the Highfields biomes, including new mossy areas in the undercloud, new flowers, and wild Cockatrices in the Shrouded Forest!
Steveplays retweeted
Plushie giveaway 🧸
To end our fundraising campaign on a high note, two of you can snatch the little guy for free!
To enter:
1⃣ Follow @Makeship & @godotengine
2⃣ Retweet
This closes on 28/07/24 at 21:00 UTC. Winners will be picked by Makeship on Monday.
Good luck everyone 🍀
Steveplays retweeted
Today’s birthday celebration calls for.... A FREE CAPE!
Starting today, you can claim the exclusive Minecraft 15th anniversary cape. It’s yours to keep, so show it off however you want! #Minecraft15
Learn more: aka.ms/15thCape
Steveplays retweeted
The UK government has responded to the Stop Killing Games petition, stating publishers have the legal right to make their games unplayable. 🤷♀️
gamesindustry.biz/uk-governm…
Steveplays retweeted
Helldivers fans -- we’ve heard your feedback on the Helldivers 2 account linking update. The May 6 update, which would have required Steam and PlayStation Network account linking for new players and for current players beginning May 30, will not be moving forward.
We’re still learning what is best for PC players and your feedback has been invaluable. Thanks again for your continued support of Helldivers 2 and we’ll keep you updated on future plans.
Steveplays retweeted
Manor Lords VR Mod Available Now!
7 years in development, Manor Lords was the most wish-listed Steam game & released in EA this past week. It has the highest concurrent user counts ever on a city builder. Thankfully, it works perfectly in 6DOF VR with Praydog's UEVR!
Currently uses M&K, but imagine Demeo / Little Cities-like motion controls on this 😍 @LordsManor @HoodedHorseInc
(Video by LunchAndDinner)
Steveplays retweeted
You did it, Helldivers. Operation Swift Disassembly was a success! With the bots eradicated and bugs contained, the galaxy is free once more.
Steveplays retweeted
Some studios do beautiful concept art and intricate design documents...
Here's @wilnyl s initial pitch for Content Warning












































