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Stupid Game Experiments - They probably won't start your computer on fire...But no promises. Follow along at https://teapaw.org/t.co/2gov8ZvRs3

Joined April 2021
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Obviously. I assume that he didn't actually see my video and steal the idea from me. And we both got the idea from @tomscott. And it's awesome that more people are talking about this. But still sucks that everyone will think I took @LudwigAhgren's idea now.
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Thanks to @UnderfundedS for the heads up about this.
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WTF??? I specifically ask people to dislike this video and it still isn't the most ratioed video I've ever made. LMAO. Thank you to everyone that has disliked it so far. Here's to many more. 🍻 youtube.com/watch?v=ojQe0FYp… #dislikebutton #YouTubedislike #bringbackdislikes
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My logs say I had more dislikes on the video, but they're gone now. I wonder if @YouTube is deleting them to protect my feelings. #dislikebutton #YouTubedislike #bringbackdislikes
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99 of #100DaysOfGameDev Spent two hours building something to optimize my code only to figure out the default function was 8 times faster. Good times. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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98 of #100DaysOfGameDev I wasn't having any fun on my latest project so I put it on the back burner and moved on to something I was more interested in. So glad I did. Today was way more productive. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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97 of #100DaysOfGameDev Oddly enough using a 3D game engine to make a 2D game seems to be working better than using a 2D game engine. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
96 of #100DaysOfGameDev Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs Bugs🐛🪲🐞🐛🪲🐞🐛🪲🐞 Bugs Bugs Bugs Bugs Bugs Bugs Bugs...So that's how my day went #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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95 of #100DaysOfGameDev Finally had a good chunk of day to focus on Godot and got so much done. Bombs. Spawner. Live system. Oh and bugs. So many bugs. 😀 #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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94 of #100DaysOfGameDev Got the ball bouncing in Godot, but it broke all my earlier work, so back to square one. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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92 of #100DaysOfGameDev Trying to get a bouncing ball figured out in Godot. It's a case of too many options and trying to decide what the best way to do it for my use case is. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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91 of #100DaysOfGameDev Progress was made!! I can now pick up a box and move it around the screen in Godot. There's no stopping this development train. #gamedev #indieDev #indieGameDev #indieGame #indieGames #gamedesign
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