Entertaining fast facts about the world and lore of Super Mario Bros, handpicked from the Super Mario Wiki!

Joined October 2012
The point of the game is to allow the giant head at the top of the screen to eat the snacks. However, there is sometimes a hammer or a baseball that the head is trying to eat.
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Yoshi hides in a random egg in the original version, but in the remake, his egg can be located reliably while moving around.
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Screenshot of the opening movie
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Storyboard for the Saturday Supercade episode "The Incredible Shrinking Ape"
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Upon loading the site, the player could choose which character they wanted to "party" with.
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3rd level difficulty: The player will have to race a dragonfly up to the top of the stairs. The frog is not in this level, though.
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Bright Idea is one of Jimmy T.'s microgames. The name is based off of the term "bright idea", which means to have a sudden clever thought. This is usually portrayed in cartoons as a light bulb appearing over someone's head, hence the connection to this microgame.
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The instruction manual states that "Even old Cranky charges for his words of wisdom" when Cranky Kong is not in the game.
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In Super Smash Bros. Ultimate, while the function remains the same, the move has changed aesthetically. Peach now ducks down covering her ears and turns away, while Toad angrily spreads his arms in front of her on his own.
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If the player switches to another tab in their browser, waits slightly longer than the 30-second time limit, and goes back to the tab with the game, the timer will have gone lower than zero and will continue counting in negatives.
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1st level difficulty: The player must push a spiked ball. 2nd level difficulty: Same as Level 1, but the spiked ball starts close to the player. 3rd level difficulty: The player must push a bomb at three people, who scream in pain if the player succeeds.
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The English name for Ghost Riders is likely based on that of the American comic book character Ghost Rider or the profession of ghostwriter, as a pun based on their ghost-like appearance and how the Baby Yoshis can ride them.
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Klaptraps appear commonly in Donkey Kong Country. They move left or right continuously while snapping their jaws, which plays a digitized sample of one of the game artists clattering his teeth together, something that had startled other team members.
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When approached by the player character, Pokey Heads erupt from the ground and slowly pursue them. They are distinct from normal Pokeys that have been reduced to their heads after being struck. Those Pokeys retain their normal behavior.
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Part of the page 92 of Club Nintendo's Mexican magazine (Year 9, Issue no. 11) with an explanation and an image about the most famous glitch in Super Mario 64: the Backwards Long Jump.
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The poster of DK Isles (including Crocodile Isle and Banana Fairy Island) from the Nintendo Power guide for Donkey Kong 64.
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The boat to Mt. Minigames
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The entire direction pad is a single button that moves the car to the left, while both of the red buttons on the right move the car to the right.
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The dartboard itself features various pieces of artwork of Mario, though all of the pieces of artwork are displayed around the dartboard. The section of the dartboard featuring points is devoid of Super Mario elements.
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POW-Up is a positive status condition that has appeared in several Super Mario RPGs. It stands for "Power-Up".
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