If you like my work (my #art or #retro stuff #c64) consider supporting me at the links below:
#CodeSnippetsCookbook: syntaxerrorsoftware.itch.io/…
#miniMIKE: syntaxerrorsoftware.itch.io/…
Donate: ko-fi.com/syntaxerrorsoftwar…
Art shop: syntaxerrordesigns.threadles…
syntax error soft (Paul Nicholls) retweeted
It's finally here! The game I made the music for!
🕹️Portal War🕹️
A turn-based fantasy war game for the ZX Spectrum Next!
Check out the Youtube trailer! Purchase link is in the video description and in the first reply below👇
youtu.be/I2TKRIRg-xU/
syntax error soft (Paul Nicholls) retweeted
Thanks so much @funkygallo!
SpecForge is totally free for all to use, but this will help me buy some high quality, full fat milk for my tea!😎👌
Ko-fi.com/home/coffeeshop?tx…
syntax error soft (Paul Nicholls) retweeted
A nerd with taste known as Justin Prine is making a F-ZERO game for the Nintendo DS that will work on original hardware, and he's shared a prototype video with us to give you a taste of his work.
This looks awesome, and I'd love to see it on retro dual-screen handhelds too. 🚀 More info: retrododo.com/someone-is-wor…
syntax error soft (Paul Nicholls) retweeted
Good news!! Ship Miner reached 10000 Wishlists on Steam!!!
Bad news? The Anomaly has consumed them all!! and is coming for all ship miners too!!
Early Access release 🚀in Nov 26!! just a month from today🔥
syntax error soft (Paul Nicholls) retweeted
SpecForge 1.13 Monday feature release!
📖Story Screens!📖
Build rooms to tell your story! Whether it's post-load, pre-game or in-between screens - you decide! Text can appear, fade or scroll & 128k games can have different tunes for story screens!😎
spectrumnez.com/specforge
I'm working on a c-target backend for my #Pascal cross-compiler :)
syntax error soft (Paul Nicholls) retweeted
Here's the full launch trailer for Beep's Escape, featuring the waterfall animation, jumping fireballs and explosions, and a genuine loading screen, all fully ZX Spectrum compliant.
Enjoy!
syntax error soft (Paul Nicholls) retweeted
The little struggles... picking up coins or other things (& hence erasing the sprite correctly on all 4 buffers) when they are only partially visible at the left edge of the viewport... was pretty challenging. Also, no more preshifted tiles but on-the-fly shifting while plotting
syntax error soft (Paul Nicholls) retweeted
I'm such an idiot. In all the excitement I forgot to promote Beep's Escape.
So if you fancy playing a humorous little adventure game where you help a little robot escape captivity - in a graphical style that is faithful to the ZX Spectrum graphics - check it out!
syntax error soft (Paul Nicholls) retweeted
#SuperPolyGrandPrix update.
Now finished ULTRA LOW settings for Retro vibes!
These will be made public in next weeks update 🫶🏁
syntax error soft (Paul Nicholls) retweeted
Two big updates to Image Search for C64 OS. It can now handle WebP image format. And, it can now handle huge source image resolutions. It used to be limited to 2500x2500, here it’s showing a 5584x2939.
syntax error soft (Paul Nicholls) retweeted
Oh, it's finally officially announced.
Here's what I've been working on the past year. Really proud of the work I've done on this, and learned a tonne!
youtube.com/watch?v=CL36wpvg…
syntax error soft (Paul Nicholls) retweeted
\o/ WOLF is reviewed in the latest RetroGamer \o/
🐺🍻
#GameBoy #indieDev #GBStudio #retrogaming #GBDK2020 @RetroGamer_Mag
























