Content Creator | Commentator | Gacha Addict Creative FG combo artist and DBFZ Beerus tech guy! VTuber ACC: @SilasAin_

Joined September 2015
I am incredibly happy to say that I was one of the winners for the recent combo contest! 🥳 I honestly didn't think I'd be a winner for it, but am incredibly glad and thankful that I am. Shout-outs to all my twitter homies and friends, and thank you to ASWA for hosting this! 🩷
We would like to announce that @TaliosDrakei is our first winner of the Guilty Gear -Strive- New Years Combo Contest! We apologize for our delayed announcement of these winners but please expect the other contest winners to be announced over the next 3 business day! Thank you for your patience and Congratulations! #GGST #GGSTSP3Combo
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Damn, Not only did they rob me of my balloons... But I'm also sick on my birthday. This is some bullshit 💀
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I will be one of the commentators for Neo's Motivation Academy, Marvel Tokon tournament tonight! Please join if you are interested!
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J.214M > 5L link you'll never seen in a match due to how spacing specific this is for some reason #TOKON_DANGER
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Not sure if this is anything new but midscreen beyblade stuff i messed with in beta a bit #TOKON_DANGER
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using 22L (no debris) off of 2H launcher to get a side swap wallbreak with magneto solo 22L can be used in other ways with magneto after a 2H launcher, but it requires specific screen positioning. You want to jump J.L right when they go over your head. #TOKON_MAGNETO
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Magneto no assist, no meter, corner to corner with wall break, starting from 5M a little difficult to get the height and distance to connect the J.M and the J214M in the air after 2S, but def doable #TOKON_MAGNETO
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INPUTS: 5M 2M 236M Dash(kind of a micro dash?) 2H 2S SJ forward J.M J6H J214M Dash 2H J.M J.H J6H J214L UPDATE FOR THE COMBO: You can also do J.M J.H J214M after the 2S. It may be easier if the distance is the issue, as I think it may help make the J214M more consistent!
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Example of this for a visual guide!
UPDATE FOR THIS COMBO after some testing, doing J.M J.H J214M, over J.M J6H 214M, seems to make the dash > 2H > 2S timing more lenient, which should make this more consistent overall! (not tested if universal btw) #TOKON_MAGNETO
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UPDATE FOR THIS COMBO after some testing, doing J.M J.H J214M, over J.M J6H 214M, seems to make the dash > 2H > 2S timing more lenient, which should make this more consistent overall! (not tested if universal btw) #TOKON_MAGNETO
Magneto no assist, no meter, corner to corner with wall break, starting from 5M a little difficult to get the height and distance to connect the J.M and the J214M in the air after 2S, but def doable #TOKON_MAGNETO
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Magneto solo J6H rejumps #TOKON_MAGNETO
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Talios retweeted
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I'm actually on a different plane of existence rn #TOKON_STARLORD
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INPUTS for those who are masochistic (it's honestly just a rhythm LMAO) 5H 2H 9 D.JM D.J6H 2H 9 D.JM D.J6H 2H 9 D.JM D.J6H 2H 9 D.JM D.J6H 9 J.H D.J214L I hope you like delays 💀 Should be correct btw
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Creating horrors beyond our comprehension rn Starlord no meter, no assists, corner to corner combo with wallbreak... without elemental blast Yes this is difficult if it wasn't obvious 💀 #TOKON_STARLORD
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Last reply for this for now! I am curious how far this will go in terms of usefulness, I wasn't able to test characters and their sizes, along with potentially easier setups for the loops If someone wants to dive into this stuff besides me, have a blast. lmk what you find🙂‍↕️
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INPUTS - 2M 5M 5H 2H (2nd hit) 9 D.JM D.J6H 2H (2nd hit) 9 D.JM D.J6H 9 D.JM D.J6H SJ J.L D.JH JC D.JH 214L The reason for the later delays is distance btw This should be good! Lmk if it's wrong anywhere!
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Talios retweeted
Midscreen, no meter or assists, corner to corner combo (cant hit wall). Not sure if universal yet but its a concept! More info on route in the comments below. 1. setup ender (random bullshit lmao) 2. J214L ender 3. interesting 214M ender 4. different J.L ender #TOKON_STARLORD
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Midscreen, no meter or assists, corner to corner combo (cant hit wall). Not sure if universal yet but its a concept! More info on route in the comments below. 1. setup ender (random bullshit lmao) 2. J214L ender 3. interesting 214M ender 4. different J.L ender #TOKON_STARLORD
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so this route does use a microdash, specifically at 236M > 4S > microdash 5M 5H 2H (2nd hit) as it allows you to get better followups. BUT, you can do 235M > 4S > 5M > delay 5H and that also works! due to distance though, a change in the extension after ice gun will be needed.
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fellas I had a brainblast with starlord and i got a sick ass midscreen route to show in a little bit im putting a couple clips together to showcase route options a little better
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