
game dev @noiszgame & @adofai & @dcellgames・Created @NotITG・UKSRT w/@CosmicLAER・former #arcaea charter 👊 GET PROJEKT GODHAND → https://xitter.cf/t.co/KSCcpDyS6C
bsky = @taronuke.net | he/him
Joined October 2010
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THE GODHAND DESCENDS!!!!
PROJEKT GODHAND HITS 1.0 ON STEAM NOW!!!
Enjoy the first chapter of the story of the girl who destroyed the world........
We've been working on this thing for a hot minute, heh heh...
PROJEKT GODHAND is now available. Smash your keyboard to bits and aura farm your way to rhythm gaming greatness as the ultimate disaster lesbian.
It's time to experience The Most Everything rhythm game. #PK_GODHAND store.steampowered.com/app/2…
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
A somewhat common but strange response to the consumer request for AI disclosures on products is to suggest that if you did this, you should have to disclose all sorts of other things (how many people worked on the product, what other software you used, what hardware it was made on, etc.)
I can understand that some people don't like the idea of having AI disclosures, so they immediately try to think of arguments against it. But respectfully, this one makes no sense.
Product labeling requirements are driven by demand, either from consumers or from competitors. There is no significant cross-section of the public asking to know if a game was made on machines with AMD or Intel hardware. There is no significant cross-section of the industry demanding that their competitors list whether or not they used Adobe Premier.
Product labeling is not about giving you a complete set of information about how a product was made. It's about giving the consumer information that a significant number of them might want to know before making a purchase. Which ones of these get codified can be driven by consumer demand, competitor demand, or - most commonly - a combination of the two.
This is not weird. It's good, actually.
And it's especially good if an industry takes proactive steps to voluntarily label their products accurately, because then they avoid the inevitable alternative, which is that the consumer demand for the missing labeling produces a political movement which ends with mandatory labeling designed by a political body.
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
yo @TimSweenyy you should organise an AI game dev boycott where all AI game developers refuse to publish on steam and only publish on Epic
Tim Sweeney is criticizing Valve again over Steam’s requirement for developers to disclose their use of generative AI.
The Epic Games CEO called the policy “abhorrent,” arguing that developers are being forced to make a “political statement” that could be used against them by a “hate mob.”
Sweeney has been criticizing the policy since 2025, previously comparing the disclosure to a “Scarlet Letter” and arguing that AI will eventually be part of almost every game production process.
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
「寄生虫」
自分が脳で、体は他人のような感覚
もしこの体に別の脳みそ(自我)が入っていたら素敵で普通な人になってたかなと想像すると申し訳なくなる
#拾遺伽藍集
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
"We don't make bugs, we just have happy little accidental game mechanics."
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
ロケンロール!!
#illustration
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
I dont know if I'm alone in feeling this or if this is weird but I kinda wanna watch the full video?
There's something really relaxing about watching an object move really quickly with uninterrupted momentum while remaining perfectly in focus.
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
please don't upload other people's music onto distribution services because you want it to be on streaming and then block the official streaming release by doing so
I think this is the hardest extra stage in the series by a long shot! After like 14 years, I've finally cleared every Extra Stage in the entire Touhou series! (see also: my highly subjective opinion on the difficulty ranked from top to bottom, including a buncha fangames for fun)
TaroNuke @ PROJEKT GODHAND 2.0 retweeted
【New Track ・新曲】
Look At Me
are you gonna pick me up?
Video by @chilldive, links in replies
Don't let billionaires convince you slop is the future. They're used to managing & directing, not making things themselves. Of course they can't see the difference. They don't understand your love for the craft. Keep making personal, beautiful games.
You've got my support 💖
lowiro is hiring Game Designers (Charters)!
These postings are fairly different to previous ones, we are hiring both remotely part-time and full-time in Tokyo.
Even if you don't have experience charting, if you have experience in creating games / anything creative and want a career in game design, take a look!
lowiro.com/en-us/job-game-de…
lowiro.com/en-us/job-part-ti…






























