
🚀AI tools, prompts & wild ideas built for curious minds🤖CPP: @WireflowAI @RoboNeo_ai @higgsfield
Joined June 2025
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So this is how the memes were made
WAN 3.0 on the Pika API Club just brought these memes to life
And it’s way less expensive than anywhere else 👇🏻
🤝 Paid partnership · 🤖 Made with AI
“20-sec cinematic anime. Traditional Chinese martial arts courtyard at midday, clear blue sky, bright sun, grey stone tiles, curved tiled rooftops, red lanterns, wooden pillars, stone steps.
MAN IN YELLOW JUMPSUIT WITH NUNCHAKU: Use uploaded sheet. Explosive, lightning fast, battle cries.
MAN IN LONG BLACK ROBE WITH A LONG WOODEN POLE: Use uploaded sheet. Calm, precise, powerful.
They only strike each other, never walls or objects.
0:00–0:01 Low angle: nunchaku and pole slam together, splinters flying.
0:01–0:02 Side shot left: high nunchaku figure-eight, pole blocks every strike.
0:02–0:03 Over-the-shoulder behind yellow: the pole thrusts at his chest, he twists away.
0:03–0:04 Overhead: nunchaku high, pole sweeping low, both attacking at once.
0:04–0:05 Close-up: the chain cracks against the pole, splinters in the sunlight.
0:05–0:06 Tracking right: rapid pole strikes drive yellow backward.
0:06–0:07 Low angle: yellow ducks a swing and snaps the nunchaku into black's ribs.
0:07–0:08 Over-the-shoulder behind black: a blurring nunchaku flurry.
0:08–0:09 Side shot left: black blocks, sweeps the ankles, yellow leaps over.
0:09–0:10 Orbiting: they circle, trading blows nonstop.
0:10–0:11 Low angle from the steps: yellow springs off the steps, nunchaku raised.
0:11–0:12 Side shot: black meets him mid-air with the pole, a sharp crack.
0:12–0:13 Tracking two-shot: they land trading strikes at full speed.
0:13–0:14 Close-up: the chain wraps around the pole.
0:14–0:15 Wide: both yank, both weapons snap and fly away.
0:15–0:16 Front medium: black fires chain punches, yellow parries.
0:16–0:17 Side shot right: yellow side kick, black blocks with a forearm.
0:17–0:18 Over-the-shoulder behind yellow: a point-blank blur of punches, speed lines.
0:18–0:19 Low angle: both spin and strike, forearms clash, dust shockwave.
0:19–0:20 Side two-shot: final simultaneous strike, both fists stop an inch from each other's face. Cut.
Cel-shaded 3D anime, semi-realistic CGI, Unreal Engine quality. NOT a 2D cartoon, both keep their sheet proportions. Midday courtyard throughout. Bold flat colors, hard shadows, thick outlines, film grain, sharp impact sound on every hit. CRITICAL: a new camera angle every second exactly as timestamped, no shot longer than one second, never static. Both in every shot, fighting only each other. No slow motion. No teleporting. Both match their sheets.”
“Lighthearted slapstick cartoon action comedy, cinematic anime clip, 25 seconds. No blood, no injuries, no realistic violence. Sunny outdoor stage show under a clear blue sky: a raised stage with a brown wooden podium and microphone on a stand, a large audience on the lawn, wheelie bins beside the stage, a fire hose reel near the lawn.
MAN IN NAVY SUIT: Use uploaded sheet. The VIP, surprised and wide-eyed, in every beat.
MAN IN TWEED JACKET: Use uploaded sheet. His bodyguard, calm and unbothered, solving everything with ridiculous objects.
NINJAS: cartoon ninjas in black who rappel from black helicopters, throw shuriken and carry swords.
AUDIENCE: scatters in surprise in the background from 0:02.
0:00–0:00.5 Wide: the stage, the audience, the man in the navy suit at the podium.
0:00.5–0:02 Medium-wide from the knees up: the man in the navy suit at the podium, the man in the tweed jacket standing just behind him.
0:02–0:04 Black helicopters roar in, ninjas rappel down, the audience scatters, the man in the navy suit's eyes go wide.
0:04–0:07 The man in the tweed jacket blasts the rappelling ninjas off their ropes with a leaf blower, and they tumble like leaves.
0:07–0:10 Shuriken fly toward the stage. He snaps an umbrella open in front of the man in the navy suit, they bounce off, and he spins it, flinging them back at the ninjas.
0:10–0:13 A ninja lands on stage and swings his sword at him. He pulls the mic stand off the podium, spins it like a staff, blocks the sword and knocks the ninja off the stage.
0:13–0:17 He lifts the man in the navy suit into a wheelie bin and races it across the lawn, ninjas chasing.
0:17–0:20 Still running, he drops a trail of banana peels behind the bin, and the chasing ninjas slip one after another like dominoes.
0:20–0:24 He blasts the last ninjas with a fire hose, knocking them over like bowling pins, and the jet sends the helicopter spinning away.
0:24–0:25 He opens the bin lid, the man in the navy suit pops up with messed-up hair, and he straightens his tie.
Cel-shaded 3D anime, Unreal Engine quality, sunny stage and lawn throughout. Bold flat colors, hard shadows, thick outlines, film grain, punchy hit on every impact. HIGH PACING, every action flows into the next. Both men visible in every beat. Moving camera, new angle every beat, never static, each action completes before the cut. Same location, no teleporting. Both match their uploaded sheets. Beat order maintained.”
“Cinematic anime clip, 20 seconds. Japanese garden at golden sunset: a koi pond with lily pads, a curved wooden bridge with railings, bonsai trees, a wooden deck along the water’s edge, a tall wooden post rising out of the pond, and orange sunlight glittering on the water. One continuous location.
CHARACTER ONE — OLD MAN IN KHAKI SHIRT: Use uploaded character sheet. Calm, light on his feet, faint smile, never breaks a sweat.
CHARACTER TWO — MAN IN YELLOW JUMPSUIT WITH NUNCHAKU: Use uploaded character sheet. Explosive, lightning fast, screaming battle cries, relentless.
0:00–0:04 — Already mid-fight from frame one. Tracking two-shot: the man in the yellow jumpsuit attacks with spinning nunchaku while the old man dodges and weaves backward along the wooden deck. Low angle: the nunchaku swings low and the old man hops over it. Side-on two-shot: the old man strikes the man’s wrist with a sharp palm and the nunchaku flies into the pond. Medium two-shot: without stopping, the man in the yellow jumpsuit flows straight into kicks.
0:04–0:08 — Over-the-shoulder shot: a nonstop kick flurry, the man in the yellow jumpsuit screaming with each kick. Medium two-shot: the old man deflects every kick with big circular sweeping arm blocks, both hands moving in wide circles, as he’s pushed back onto the wooden bridge. Side-on two-shot on the bridge: the old man counters with a quick strike to the chest. Low angle: the man in the yellow jumpsuit flips backward off the bridge railing and comes straight back with a flying knee.
0:08–0:12 — Close two-shot: the old man slips the knee and they trade rapid blows in the middle of the bridge. Wide shot: the old man sweeps his legs. Tracking shot: the man in the yellow jumpsuit spins up off the ground into a spinning back kick, the old man ducks, and the kick splinters the bridge railing.
0:12–0:16 — Wide two-shot: still trading strikes, they drive each other off the bridge onto the deck. Medium shot: the man in the yellow jumpsuit lands a hit that sends the old man skidding to the edge of the deck. Low angle: the old man springs off the edge onto the tall wooden post in the pond and lands in the crane stance against the blazing sunset, one leg raised, arms spread wide like wings.
0:16–0:19 — Wide two-shot: the man in the yellow jumpsuit screams and launches a flying kick straight at the post. Side-on two-shot: the old man’s crane kick meets him mid-air. Wide shot: the man in the yellow jumpsuit crashes into the koi pond with a huge splash.
0:19–0:20 — Medium shot: the old man bows from the top of the post. The man in the yellow jumpsuit surfaces with a lily pad on his head and bows back.
Cel-shaded 3D anime, Unreal Engine quality, Japanese garden at golden sunset throughout: koi pond, lily pads, wooden bridge, bonsai trees, wooden deck, wooden post in the pond, glittering orange water. Bold flat color blocking, hard edge shadows, thick black outlines, vibrant saturated colors, film grain. Punchy impact sound on every hit. NO slow motion anywhere in the video; everything is full speed, high energy, and continuous. The fight never pauses; every move flows directly into the next. Quick cuts with a new camera angle every shot: tracking two-shots, side-on, over-the-shoulder, low angles, wides, close two-shots. Never static, never the same angle twice, and each action completes before the next cut. Both characters share the frame during every exchange. Same garden throughout, no teleporting. Both characters always match their uploaded character sheets. Chronological beat order always maintained.”
“Cinematic anime clip, 20 seconds. Narrow London street at midday. Clear blue sky, bright sunshine, warm golden daylight, brick walls, puddles on the pavement, a red phone box, a row of wheelie bins, a brick building with a rope hanging from an open upstairs window, a market fruit cart piled with oranges and apples. One continuous stretch of pavement.
CHARACTER ONE — SHORT SLIM MALE BROWN TWEED JACKET THIN RED TIE DISHEVELLED HAIR SMALL TEDDY BEAR IN BREAST POCKET: Use uploaded character sheet. Calm and unbothered, counters every attack and then hits back.
CHARACTER TWO — MUSCULAR BEARDED MAN IN SLEEVELESS DENIM SHIRT, JEANS AND COWBOY BOOTS: Use uploaded character sheet. Fierce, battle cries on every attack, relentless.
0:00–0:03 — WATERMELON. Tracking shot: the bearded man sprints in with a battle cry and launches a flying roundhouse kick. Side-on two-shot: the man in the tweed jacket raises a giant watermelon as a shield, and the boot explodes it in red juice and seeds. Medium two-shot: he smashes a second watermelon down over the bearded man's head like a helmet.
0:03–0:06 — PHONE BOX. Medium two-shot: the bearded man rips the watermelon off and throws a rapid punch flurry. Side shot: the man in the tweed jacket steps into the phone box and the punches crack the glass. Over-the-shoulder shot from inside: he kicks the door open into the bearded man's face, then follows up with a punch that sends him reeling.
0:06–0:09 — PIANO. Medium two-shot: the bearded man grabs the man in the tweed jacket by the collar. Low angle: the man in the tweed jacket pulls the rope hanging from the window. Wide shot: a piano drops onto the bearded man and smashes. Close-up: the man in the tweed jacket presses one key on the wreck.
0:09–0:12 — FLOUR. Tracking shot: the bearded man bursts out of the wreckage and charges. Side-on two-shot: the man in the tweed jacket punches a bag of flour into his face, bursting into a huge white cloud. Medium two-shot: he shoves him backward into the wheelie bins, bins toppling.
0:12–0:16 — ROUNDHOUSE BACKFIRES. Low angle: the bearded man bursts out of the bins and unleashes a full spinning roundhouse kick. Side-on two-shot: the man in the tweed jacket bends to pick up a coin and the kick misses over his head. Wide shot: the bearded man keeps spinning out of control like a helicopter. Medium two-shot: the man in the tweed jacket holds out a giant cream pie, and the spinning bearded man smashes face-first into it again and again.
0:16–0:19 — FRUIT CART. Medium shot: the bearded man stumbles out, covered in cream. Tracking shot: the man in the tweed jacket rams him at full speed with the fruit cart. Wide shot: the cart flips and an avalanche of oranges and apples buries him.
0:19–0:20 — ENDING. Low angle: the man in the tweed jacket stands on top of the fruit pile, gives a double thumbs-up to the camera, and walks off.
Cel-shaded 3D anime, Unreal Engine quality, London street at midday throughout: clear blue sky, bright sunshine, brick walls, puddles. Bold flat color blocking, hard edge shadows, thick black outlines, vibrant saturated colors, film grain. Comedic score with a punchy hit on every impact. HIGH PACING: every beat is a counter followed immediately by an attack, no pauses. Both characters share the frame during every exchange, with each hit visibly connecting. New camera angle every beat, never static, each action completes before the next cut. Same pavement, no teleporting. Both always match their uploaded character sheets. Chronological beat order maintained.”
“25-sec cinematic anime. Rain-soaked city street at night, subtle green tint, neon signs, wet reflective asphalt, black cars at the far end.
MAIN: SHORT SLIM MALE MESSY HAIR. Use uploaded sheet for his face. Starts in brown tweed jacket and red tie. From 0:04: floor-length black coat, black shirt, red tie still visible, black boots, small round black sunglasses. Teddy in his coat pocket wearing tiny sunglasses. Always walking forward, unbothered.
PILL HOLDER: a different man, only his hands in black sleeves visible. Never takes the pills.
AGENTS: 7 identical men in black suits, black ties, dark sunglasses, earpieces. Only ever come from in front of him.
MINI AND TEDDY: use uploaded sheets.
0:00–0:02 Close-up: the stranger's open palms hold a glowing red capsule and a glowing blue capsule. The man in the tweed jacket kneels, face level with the hands. His own hand takes both pills and he puts both in his own mouth.
0:02–0:05 Behind him: he stands and walks as green code swirls up his body, transforming him into the black coat mid-stride. Quick front close-up: sunglasses form. Agents step out of the cars ahead.
0:05–0:08 Behind him, one shot: an agent runs at him. Green code builds the Mini beside him, he pushes his arm forward, the Mini shoots forward and slams into the agent, who ends up crumpled on the bonnet.
0:08–0:11 Close-up: a green code gatling gun forms in his hands. Behind him, one shot: three agents ahead raise pistols, he fires a stream of teddies in sunglasses forward and blasts all three off their feet.
0:11–0:13 Behind him, one shot: he super-speed dashes as a blurred streak of black and green light to an agent down the street and punches him through a shop window.
0:13–0:16 Low angle: green code builds a red double-decker bus beside him. Behind him, one shot: he swings his arm and the bus swings forward like a bat, slamming into the agent in front. The bus dissolves into code.
0:16–0:19 Behind him, one shot: an agent charges. He stomps and pushes his arm forward, the asphalt ripples into a wave rolling away from him and launches the agent into the air.
0:19–0:25 Close-up: he takes out the teddy. Behind him, one shot: he tosses it toward the leader blocking the street, it glitches into a building-sized teddy in sunglasses and lands on the leader, flattening him. It shrinks back, he catches it, pockets it, keeps walking.
Cel-shaded 3D anime, Unreal Engine quality, rainy night street throughout. Bold flat colors, hard shadows, thick outlines, film grain. Green code effects on every power, rain splash on every impact. CRITICAL: every power is shown from behind him from launch to impact in one continuous shot, never cutting at impact. He stays in the foreground with his back to camera, the agent in front, and every object travels forward away from him and hits the agent. Cut-ins only before a power launches. Telekinesis follows his arm direction. No wide shots, no slow motion. Same street, no teleporting. Main always same face, black coat and sunglasses from 0:04. Beat order maintained.”
