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What used to take a game studio years now takes minutes.
Describe the game you want.
Press build.
Play it.
Now's the time to make the game you've always wanted.
Rich worlds. Smooth animations. AAA style graphics. Multiplayer support. World building, NPCs, items, quests, all of it on Tesana.
Tesana - Make AI games retweeted
A month ago I quit my job and couldn't code.
Just a few weeks later, this is what Google says when you search my game Aestra 🤯
Play it free on the browser: tesana.com/game/aestra-the-l…
Tesana - Make AI games retweeted
A month ago I quit my job and spent my last money building my dream game. One problem, I couldn't write a single line of code...
Since then 21,000+ people have played it and this week Aestra made its first real money. Players are buying the new classes and taking them straight into the hardest endgame content.
Thousands keep coming back every week, hundreds every day, and I haven't spent a cent on marketing.
So many of you ask how to get started. I was exactly where you are a month ago. I used @TesanaAI they handle the assets, multiplayer and publishing, even straight to Steam, so I could just build the world I always wanted to play and press publish
And this is what's coming next 👀 A demon so powerful the strongest wizards in the kingdom have to sacrifice themselves every day to keep him sealed.
Built with Claude Opus 5.5 & @threejs
A user made this fully procedural FPS shooter and added 5v5 multiplayer to it.
Try it here:
tesana.com/?game=body-cam
Tesana - Make AI games retweeted
A user went viral, with over 3M views and over 16,000 unique players with his original space exploration game.
He has now added 1000-player multiplayer + an enormous Ring world.
He built the game with just a few prompts using our platform. You can start with an idea, and by the end of the day, you have a hit game in your hands with thousands of players.
Tesana - Make AI games retweeted
A user made this game in one evening with his kids. After watching a movie together, they were inspired to create their own version as a game.
With just a few prompts on our platform, they created a breathtaking game that they could play together.
Tesana - Make AI games retweeted
A month ago I quit my job with no idea how to code, just a dream of making the game I always wanted to play. I spent my last $1,400 creating it.
Today over 17,000 of you have played Aestra. Seeing my game full of life, players trading, dueling and teaming up in the main city hub, doing content together. It’s just amazing to see.
I still have a big list of probably 50 things I want to add, and they’re coming. Every player and every character lost to permadeath keeps me going. Thank you ❤️
Built with Claude Opus 5.5 & @TesanaAI
Link in comments, play for free in your broswer! 👇
A user went viral, with over 3M views and over 16,000 unique players with his original space exploration game.
He has now added 1000-player multiplayer + an enormous Ring world.
He built the game with just a few prompts using our platform. You can start with an idea, and by the end of the day, you have a hit game in your hands with thousands of players.
Tesana - Make AI games retweeted
We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration.
The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.
This is absolutely insane. I just built a Halo-inspired FPS with AI that runs in the browser with 10vs10 multiplayer on @TesanaAI with 2 stellar maps.
Brasidas features Celestial Sanctum an ancient temple on a ring world and Beach Assault (old school Halo fans will love this one). The Gunplay feels super tight and responsive and the multiplayer runs really smooth.
The game was built with Opus 5.5 & @threejs on Tesana with just a few prompts. It all runs perfectly in the browser with 10vs10 multiplayer.
Play link to Brasidas in the comments 👇
Tesana - Make AI games retweeted
This is crazy I asked Opus 5.5 to create a realistic FPS-SWAT shooter with one prompt on @threejs built with @TesanaAI It looks so realistic and the gunplay is so tight.
The ragdoll physics and the lighting make, intelligent NPCs, voice lines and more.
I have now added several missions you can play through for free in the browser.
Link in comments
Tesana - Make AI games retweeted
I spent my last $1400 building my online Permadeath ARPG with AI in a weekend and after one week it has 16.700 players that on average have spent Opus 5.5 on @TesanaAI
Seeing big groups of players taking down bosses and playing the game together is such an amazing feeling to see as a game dev. The game is free to play but players have started purchasing my $1 to unlock the new class Death Metal Bard. So the game is making back some money now.
I built Aestra: The Last Wish, a pixel ARPG with permadeath & online multiplayer, in a weekend for around $100. Posted it on Reddit and 800+ players put in over 5,000h, with some already at 30–50h each.
Seeing people actually jamming got me addicted to improving it. Another 3–4 days and almost $1,400 spent in total, it now has 9 classes, levels 1–100, 3 raids & a floating turtle city full of mystery.
The first set of players gave me so much great feedback, harder end game bosses. Bigger map, once reaching max level they players had thousands of unspent gold just sitting in their bags. So I added a big gold sink from a special vendor in the moving turtle city. There you can buy awesome items for thousands of golds. The most expensive being 10.000 gold.
I will keep updating the game listening to my players.
It's most popular in the United States and Japan, with a big surge of Japanese players coming the last few days.
Link to play it in the comments 👇
Another indie banger on Tesana: A Permadeth Pixel RPG game called Aestra: tesana.com/?game=aestra-the-…
Almost 2k+ players averaging 3/hrs a day on the game
Took a weekend to build - and the builder keeps building based on user feedback.
Very exciting to see!
This is absolutely insane. I just built a huge living GTA/Cyberpunk megacity with one prompt on @TesanaAI
In this open world game you solve crimes as a private detective. With flying cars and a massive cyberpunk megacity to explore. You can fly between skyscrapers in first person, switch to third person and take in the scale of the entire metropolis.
Enter and explore the skyscrapers, or head up to your own penthouse overlooking the city.
Built with Opus 5.5 & @threejs on Tesana.
Just watching the all traffic and the city change from daylight to dusk to neon-lit night is crazy.
Play it below in the browser (or make your own game) 👇
Tesana - Make AI games retweeted
Crazy fun Gta-style meets NFS open world city racer is FREE to play at: tesana.com/play?game=playgro…
Tesana - Make AI games retweeted
Someone made a procedural and endless Blade Runner city with Opus 5.5 with one prompt.
Tesana - Make AI games retweeted
I spent my last $1400 building my Permadeath ARPG with AI in a weekend and it already has over 5000 hours of playtime with over 1100 players made with Opus 5.5 on @TesanaAI
I built the first version of Aestra: The Last Wish in a weekend for around $100. A real-time pixel action RPG with permadeath, 4 classes & online multiplayer.
I then posted it on Reddit and it attracted 800+ players, averaging almost 6h each. Some have already spent 30–50h. Over 5,000h played in total. The feedback has been so good, especially on mobile.
Once real players were actually jamming, I got addicted to improving it. Another 3–4 days later, I’ve spent almost $1,400 expanding it to 9 classes, levels 1–100, 3 extremely tight & fun raids and a floating turtle city full of mystery.
Almost a full week of vibecoding with Claude Opus 5.5 on Tesana. I even can't stop playing it myself.
Pick your class, build your talents, quest, gear up & clear dungeons and raids. Whatever you do, don’t die. Your hero is gone and you start over.
It’s free to play, but I’ve added a $1 Death Metal Bard class to see if it can make back some of its cost.
Let me know how far you get & when you died the first time :)
My original "No Man's Sky" game built with 1 prompt went viral: 3M+ views and 12,000+ unique players.
So I kept going and added 1000-player multiplayer + an enormous Ringworld. I'm now on my fourth prompt on @TesanaAI
My original game now has:
→ 1000+ player multiplayer. Explore and fight across the galaxy together
→ Ground wars against giant SANDWORMS and Behemoth walkers. Tie their legs together to bring them down
→ Explore a vast seamless universe with planets, moons, ringworlds and ancient mysteries.
→ Fly straight off a planet into massive space battles with Juggernaut ships and fighter squadrons
You can go from exploring a RingWorld or a planet with other players, to fighting a giant Sandworm, to a ground war, then jump in your ship and fly straight into a galactic armada for a space battle. My vision is closing in on Sky Reach being a complete game to release.
No loading screens. All in the browser.
Built with Opus 5.5 & @threejs on @TesanaAI
Play it below 👇







