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Hey #pitchyagame 🤟
This is an asymmetrical stealth VR game (VR-mobile). The Agent is on the field, and the Operator is helping remotely.
Their objective ? Reach and eliminate their target.
In early prototyping (started Dec. 1st)
#indiegame #gamedev #vr #indiedev #gaming
"May I recommend the double cheeseburger with a side of fries ?" 🍔🍟
Here's a little sneak peek of a contract I've been working on since last month !
Still in early prototyping, but I'm having so much fun 😁
(3d assets are made by my client)
#gamedev #indiegame #indiedev #vr
Hello everyone 👋
I was out of Twitter during Feb. Rest assured, I'm not dead or dropping gamedev 😝
I needed time to solve some personal issues and take care of some contracts.
About Eximo : I'm back to GD. After making the phone app and running tests, it's time to iterate 💡
[1/2] Been feeling like garbage for the past two days (It really started around the 19th of January).
I managed to work normally on some days, but globally my productivity is really low.
Tbh, I've been spending a lot of time mindlessly grinding games. And I'm sick of it too.
#100daysofcode
Day 66-67 :
1.Fixes for a mobile game (saving variables and IAP).
2.Briefing and roadmap for a #VR educational game.
Day 68-69 :
The Operator app's code is almost done cleaning. I'm getting a good navigation flow for interactable menus 🤟
#indiedev #gamedev
Just a quick update ! 👋
I've been very busy the past 3 days, as two of my freelance contracts have been resumed at the same time 😅
I don't have a lot of time for Eximo and spotlights, but I'm trying my best without getting exhausted.
As I often say, progress is progress ! 💪
Day 65 of #100daysofcode : I'm still on the code clean-up. Yesterday was focused on the access level management, and today's objective was the UIs and interactable pop-up menus.
Once I'll be done with all of that, I'll get back to prototyping new features 😉
#indiedev #gamedev
#ff ❤️
#indiedev #vr
@QueerCodeColl
@ApolloExp
@b_gorissen
@MrPotam
@Mandrillia
@SalmiGames
#gamedev
@WangleLine
@BagarraoEduardo
@PlayHarlow
@PlayPastel
@BonteAvond
@EdoVentisette
#gamemusic #gamecomposer
@AmadelliMusic
@TomasPalazzi
@tkimuse
@RyanAndBreezy
@musicvsartstuff
Today's spotlight is Vividerie, a game currently in development by @WangleLine !
It's a dungeon crawler / bullet hell game, with a lovely artstyle 😊
#indiedev #gamedev #indiegame
teapaw.org/WangleLine/status/1354…
I did some juicy sound design for damaging & destroying these walls in vividerie, and now I can't stop myself from running around the game and shooting at them whenever I actually want to test something completely different
#indiedev #gamemaker
Day 64 of #100daysofcode : I've started a big clean-up of the prototype's code.
It's one of the reasons why I'm having some difficulties building new features on top of the existing ones 🤫
Time flies by when you code, and I love it ⌚️
#indiedev #gamedev
Today's spotlight is Mementorium, by @QueerCodeColl 🏳️🌈
Beautiful trailer 🙂 This VR experience looks really interesting.
teapaw.org/QueerCodeColl/status/1…
#vr #indiedev #gamedev #indiegame
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Exkaiser retweeted
*Inserts Space Coin*
Show us your Indie Games!
All you have to do is reply below with screenshots, links, anything from your game and we will try to retweet and wishlist as many as we can! 💚
Retweet To Share The Love!
#indiegame #indiedevhour
Day 63 of #100daysofcode : Resumed a VR contract today. I had to familiarize myself with the project again, as it has been paused for about a month. That was fun, though at times I looked like this gif 🥴
#vr #indiedev #gamedev
Here's a spotlight : Harlow, by @PlayHarlow ! 🤖
You're a little robot lost in space. Time to plan a surprise party !
The trailer is amazing 😁
#indiegame #indiedev #gamedev
teapaw.org/PlayHarlow/status/1347…
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Day 62 of #100daysofcode : We're back, baby ! 🎉🎉
Clicking on the menu's items was hard because enemies were moving.
Solution : open the menu at the clicking spot, and draw a link between the menu and the target. Easy peasy 🤟
#indiedev #gamedev



