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Games Beat in 2026 Thread
#1 Ace Combat 7: Skies Unknown (PS5)
Still one of my favorite series since the original. Glad to finally get this one completed after chasing the ACE pilots for so long. Some crazy difficulty spikes at times but I loved it!
To be fair you don't have to participate in any of those conversation. People are interested in different things. Some people just game and some of us are into the gaming industry deeper than that. Every conversation happening isn't always meant for you and that's fine.
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JRPG Enate retweeted
The difference between actual positivity and toxic positivity is the latter is used to silence people
Authentic positivity is just a focus on good things and doesn’t fear other people expressing opinions
JRPG Enate retweeted
No Man's Sky Forsaken 🥀
🚀New Ships
🦑Bio Specimens
🐛Grub Multi-Tool
👾Forsaken Traders
🦐Larva Helmet
🛰️New Cockpits
😍Minimal HUD Mode
🔫Radial Menu
🎁Haulage Missions
🧑🚀New Corvette Interiors
😮Seamless Warping
👽Space Holo-Arenas
🪄Upload Space Bases
💪Launching on iOS
No Man's Sky Forsaken
Meet strange traders, collect haunting mementos, deliver mysterious packages, construct an eerie corvette, explore with seamless warping and more in No Man's Sky Forsaken.
JRPG Enate retweeted
Our love letter to classic JRPGs, Threads of Time, is coming SUMMER 2027!
We're releasing on Nintendo Switch 1 & 2 alongside Steam & Xbox Series X|S!
✨A story-rich journey through time
💖Charming companions from every era
⚔️Cinematic, time-bending combat
JRPG Enate retweeted
Welcome to Mossport!🧹
Witchbrook, our magical life sim, is coming in to PC, Nintendo Switch 1 & 2, Xbox and PS5 on Jan 28th!
#Witchbrook
JRPG Enate retweeted
Only One Day Left! #PhantomBladeZero
Red threads weave a hidden scheme.
Step into the game, tear through every illusion.
See you in the Wulin tomorrow at 7 PM PT!
JRPG Enate retweeted
"The Music That Might Have Been"
Austin Wintory, renowned composer behind games like Journey, releases 22 minutes of early Mass Effect 5 musical drafts from his pitch to compose the game:
"Working on Mass Effect 5 was my career's biggest dream project, my white whale. It is my favorite franchise of all time, and for the last couple years I'd been in serious conversations with BioWare and EA to jump in.
My suggestion was to treat the original game's masterful Jack Wall/Sam Hulick score as a starting point, and to build on it from there with deeper use of physical, analog synths and a more tightly interwoven use of the orchestra. But a love letter first and foremost (not unlike my approach to the Aliens franchise with Fireteam Elite).
As part of the ongoing dialogue, I decided last year (2025) to surprise the folks with an elaborate production: nearly 20 minutes of music, fully recorded and produced with synths, vocals and a large orchestra here in LA. I'd not yet learned any narrative details of what they were planning so this was just pure musical exploration.
Receiving the news alongside everyone else that EA had decided to not only cancel the project but shutdown BioWare entirely was a deeply felt loss. It's been hard to see dear friends lose their jobs, and this beloved franchise seemingly vanish forever.
Thank you nonetheless to everyone at BioWare and EA's music department for gifting me the chance to dream in your sandbox. It was a privilege to do even that much."
Full 22 Minutes ▶️ youtube.com/watch?v=dBO8s_Mc…
#SaveMassEffect
The display of failed reading comprehension in the comments is just sad.
Sucker Punch is laying off 26 employees as part of cost cuts:
"After carefully observing the challenges in the market and reviewing the team needs for our next project, we've decided to make some staffing reductions. Several positions across Sucker Punch will be eliminated as a result."
"We know this is a lot to take in, and we want to assure you that we did not make this decision lightly. We have given this a lot of attention and worked to support our affected colleagues during this transition as well as we can. …There's no getting around that this is a hard day. Next week we will go into more details about the future."
➡️ aftermath.site/sucker-punch-…
JRPG Enate retweeted
#18 Call of Duty MW4(PS5 Pro)
It was indeed one of the better campaigns in a long time. I thoroughly enjoyed my time going through it. The pacing in the open zone was a bit annoying but great besides that. An graphically impressive on PS5 Pro and PC.
#17 Ace Combat 8
#18 Call of Duty MW4(PS5 Pro)
It was indeed one of the better campaigns in a long time. I thoroughly enjoyed my time going through it. The pacing in the open zone was a bit annoying but great besides that. An graphically impressive on PS5 Pro and PC.
JRPG Enate retweeted
🚨 WE'RE IN TIMES SQUARE!
Together with @kalaelizabeth, we've managed to get a #SaveMassEffect billboard up in Times Square, NYC, all day today!
📍 1560 Broadway, above the Pelé store (Duffy Square)
⏰ 15 seconds every hour at :35
HOLD THE LINE! ❤️
Glad to see Final Fantasy Resonance doing well on concurrent numbers. I'm interested to see how this translates to sales. An how long it will take to hit the 1 million. Since if it's doing as well as we think it is. It shouldn't take long for that announcement.
JRPG Enate retweeted
🎁Phantom Blade Zero Steam CD-Key & G7 Pro 8K PC Phantom Blade Zero Edition Giveaway #2!🎁
To celebrate the release of G7 Pro 8K PC Phantom Blade Zero Edition, we're hosting another giveaway!
Prizes(1 Winner):
1 x Phantom Blade Zero game Steam CD-key (Base game)
1 x G7 Pro 8K PC Phantom Blade Zero Edition
✅How to enter:
❤️Like this post
💽Follow @mygamesir and @pbzero_official
📡Repost
Giveaway ends October 29th
Pre-Order the game here: store.steampowered.com/app/4…
JRPG Enate retweeted
Wonder what happened to the world?
I am quite happy how things are getting together.
#ScreenshotSaturday #JRPG #indiedev
OP Podcast: GTA VI GOTY, Xbox A.I., Helix and the future of Xbox, Gears of War & PlayStations position following jailbroken consoles. Join us LIVE!
youtube.com/live/86xjZxRvmWE…
JRPG Enate retweeted
I can finally talk about Mass Effect Universe.
Since Bioware closed I can now reveal that I was part of the Mass Effect Council, saw what BioWare was building, and provided feedback during development.
• Set 600+ years after the Reaper War
• You play as a customizable N7 agent
• Instead of being a walking gun rack, you're a cross between John Wick and James Bond
• Shepard's legacy preserved, regardless of your ending
• A galaxy divided into three major factions
• Humanity, Krogan, Batarians, and more allied together
• Council races forming their own alliance
• The Geth emerging as a third superpower
• A galactic Cold War instead of another Reaper style invasion with a shadowy adversary
• Geth-built megastructures
• Connections between the Milky Way and Andromeda
• Experimental technology implanted in you as a unique point of difference
• Hacking and manipulating the environment
• See through walls, identify systems, remotely trigger hazards and more
• Handcrafted missions like ME1-3
• But with Hitman-style freedom in how you complete them
• Brutal close-range executions
• Squadmates who can clash with each other
• Romance wasn't being sanitised
• Liara returns - now an incredibly powerful Asari Matriarch
From what I saw, BioWare was making Mass Effect for us, the fans, not for people who don't exist.
It looked incredible.
And now we may never get to play it.
Find out more here: youtu.be/ZOWrTNazZxM
#SaveMassEffect
JRPG Enate retweeted
⚔️ It's not Fire Emblem.
🛡️ It's not Final Fantasy Tactics.
🏰 It's not Triangle Strategy.
But if our indie game reminds you of them...
we're probably doing something right.
#Soverain #indiegames #TacticalRPG
🚢It’s not Dredge.
☣️It’s not Pacific Drive.
🚚It's not Outbound.
But if our indie game reminds you of them...
we're probably doing something right.
#Truckful #indiegames





































