
🇬🇷 @CloudyWVal ❤️| https://teapaw.org/t.co/KdQtqfrsub
Joined March 2018
- Tweets495
- Following271
- Followers682
- Likes2.3K
TheoW retweeted
Congratulations everyone, you made HISTORY!
WoW: Forever has achieved:
🔹The biggest launch in WoW history by peak concurrent players
🔹The highest number of returning players in WoW history
This is all because of you, the players. From all of us, THANK YOU!
TheoW retweeted
I'm seeing a lot of discourse about who WoW Forever is being made for and while I cannot speak for anyone else on the team I can speak for myself. I am making WoW forever for the classic gamer and for the millions of people who have had their accounts lapse over the years because they were not satisfied with changes that were made to the game. Whether those changes were to the art style, the story, social aspects, game design, or changes to their favorite class.
I did not spend the last year of my life relearning and mastering how to do things like we did it 20+ years ago for retail players. I could have taken it easy and just kept doing things like I had done for the past 8 years on retail...because I was much more familiar with it and it actually takes a lot less time to do (height maps on textures do a ton of heavy lifting). Because the reality is that the majority of retail players wouldn't care and would probably actually prefer it. But I felt I had a duty to uphold an artistic vision and integrity that millions of people expect from us. But not just for our players, but for my co-workers past and present who worked on it over 20 years ago. If I could not create something that resembled their work then I failed not only them...but myself.
Please do not take this as me throwing any shade at retail players or the retail team because I am one myself...but I wanted to make Forever as authentic of a Vanilla experience as possible. This involves making decisions wildly different than retail. It means holding the line against changes that create a domino affect down the road. It means keeping friction and inconveniences in the game. It means finding friends and forming groups with strangers and being social!! Because WoWs social aspects have always been the pillar of the game and over the years it has slowly been chiseled away at with changes that allow you play alone.
Since the day I started working on the Riverglades I have lived by three sayings.
"Convenience is the death of the journey."
"If you're making a game for everyone then you're making it for no one."
"Every change we make incurs a debt to the authenticity of the game and sooner or later that debt will be paid."
These are my core beliefs and I had a specific group of people I was targeting with my work. These beliefs cannot be shaken and I will try to hold the line against anything that goes against them and will continue to pester the team about things that feel out of place.
That being said, my hope is that Forever will pull in as many people as possible, whether you are a retail gamer, a classic gamer, someone who hasn't played in years, or even a new player. I hope you can all remember what made this game so special in the first place and that starts with understanding why we are so passionate about keeping it authentic.
TheoW retweeted
Gotta be real: if we had a touch more Diablo 4: LoH tone in WoW, we'd be fucking golden.
TheoW retweeted
Hello there , our Emea run is over with @PartizanSangal
and im exploring options for 2026 .
i learned a lot in this year and im on peak level working
to be the best version of myself
I can provide VODS on demand from scrims/Emea
Feel free to reach me via Dms.
TheoW retweeted
Kathleen Kennedy is reportedly stepping down from her role as President of Lucasfilm by the end of 2025
(via @PuckNews)
TheoW retweeted
Another first for me yesterday, we hit the button and launched @PlayLegacyGG !
But as much as we tried to anticipate every issue, we ran into some unfortunate issues that have earned us a Mixed score on Steam🥲
Here's what happened (and what we're doing about it):
TheoW retweeted
LFT
- Open to any region
- 🇩🇪/🇧🇬 LTR
- Tier 1 pracc / Tier 2 Officials Exp
- IGL/2nd Caller
- Controller/Initiator/Full Flex
- Very Vocal and Highly Motivated
Vlr: vlr.gg/player/40002/o…
Rib: rib.gg/players/outcazt/38154
❤️ & ♻️ are appreciated
DM via Twitter
TheoW retweeted
Passionate about esports? ✅
Experience in managing tournaments, and nurturing gaming communities? ✅
🌟I'm on the hunt for opportunities as a Tournament Manager, Referee, or Community Manager.
Let's level up together! #EsportsJobs #GamingCareer #esports 🚀
RTs appreciated!
TheoW retweeted
Due to financial difficulties, I have decided to part ways with RAAD and announce my free agency starting on April 1st.
I intend to stick with the team for this play-offs run which comes to an end in the next couple weeks, hence why my availability starts on this date.
1/3
TheoW retweeted
After parting ways with @GoNextEsports im unrestricted F/A.
Looking for team in any region in VCL!
-Full time, Can play Duelist/Initiator/Sentinel
-4 VCL splits @valleague_east experience
-Fluent english
-Very motivated to win and improve!
❤️&♻️appreciated
vlr.gg/player/1465/theow/?ti…
TheoW retweeted
I do not believe we are successful just because it operates at the kernel level. Any company can develop a kernel driver. EAC, Battleye, and Ricochet all have kernel drivers. The reason Vanguard has been successful is that our engineers are pushing the envelope in this space by building technology that puts us at the bleeding edge.
To provide some examples reversing.info/posts/guarded… and revers.engineering/fun-with-…, among many other secrets.
Just because you operate at the kernel level does not mean that you automatically win the fight. That's where the fight starts. It's a level playing field against cheat developers, and some users who are scared to install a kernel driver should be reminded that the data they fear of being taken and sold can also be accessed at the user mode level without needing any admin access.
It is not only our engineers, but also our operations teams, data team, and many others on the team who are developing ways to efficiently and effectively eliminate the threat of cheaters on the ladder. No anti-cheat is going to be 100% effective in getting rid of everything, but it should be enough to ensure that players matches do not get ruined.
TheoW retweeted
‼️Retiring as a PLAYER / LFT coaching positions‼️
This was on my mind for a while, but now I decided that this is the best decision for my future
Passionate and hardworking
Open-minded
Experience as IGL since beta
♻️Retweets and vouches will be very much appreciated ❤️
TheoW retweeted
I'm still contracted to @DIVIZONgg but they have allowed me to explore my options
- Exteremely vocal
- Main Initiator/flex/sentinel
- Fulltime
- Fluent english
- 4x VCL seasons (3x Playoffs)
VLR : vlr.gg/player/1466/exampl
Extremely motivated and hungry to win
References - @SergeyFist @Painxvalo
Contact via DMs or @RonnieNau
♻️ x ❤️ appreciated
TheoW retweeted
Auch heute dürfen wir Euch den jeweils besten Spieler aus jedem der gestrigen Matchups vorstellen 🔥
Hier auch nochmal die gestrigen Ergebnisse:
@geekzesports 0 🆚 2 @valorant_v
#Elogauner 2 🆚 1 #Rejects
@GONXTGG 2 🆚 0 @uol_valorant
@qvGeSports 0 🆚 2 #VCLRejects
TheoW retweeted
[LFT]!
Looking for opportunities in VALORANT or CS2 as Manager/Analyst.
Motivated, hard-working with a lot of experience!
- open to all regions (VCL/VCT/VRC)
- fluent in 🇩🇪🇬🇧
- fulltime available
- EU 🇪🇺
Contact via DM or discord (vanixcs)!
V and RT are appreciated ❤️
TheoW retweeted
🥳 We may be a bit late to the party to announce our roster - but we are ready to play in @projectvgg POKAL Cup!
@pryxiFPS
@z7eusVAL
@_YoungOne_
@TheowVAL
@KhAVALORANT
👯♂️ We already took home our first W - @UnicornsOfLove will be next on thursday! #GONXT
TheoW retweeted
Gestern ging es ganz schön rund und die krassesten Spieler des Abends dürfen wir Euch präsentieren 💪🏼
Wer räumt heute die Maps ab und sichert sich einen Platz auf der morgigen Grafik? 😌
TheoW retweeted
I noted to FNATIC around 6 months ago that there was a good chance I wouldn't be re-signing next year as a Head Coach, in search for a better work-life balance.
Whilst conversations continue with FNATIC to figure out a suitable future, my contract has ended so I will also be looking at offers from other teams. The roles I would be most interested in are assistant coaching or GMing, I am open to exploring other roles if it made sense.
I'd like to thank FNATIC for putting a lot of trust in me over the past 3 years, all the boys I've coached over my career, all those I've worked with at FNATIC, and everyone who has supported us!
I have grown a lot from this experience but I would just like to be "Jacob Harris" a bit more and not "mini" 24/7 (Jacob's a lot more relaxed. Unfortunately, both are equally short).
[email protected] + DMs open :)


































