Transcend. retweeted
Equally thrilled and humbled to announce that our studio has secured $35M+ in our Series B to develop our upcoming "strandbox" game Gardens.
Some new hints to what the Gardens grow, and a sign up for our Closed Pre-Alpha tests in our new blog post:
gardens.dev/blog/gardens-ser…
Transcend. retweeted
Ok so... Don't freak out.... but we got nominated for Best Early Access Game at the Golden Joystick Awards!
And you can vote for us 😍 and we would be so grateful if you do!
(We on the other hand, are absolutely freaking out 🤪)
gamesradar.com/goldenjoystic…
Transcend. retweeted
We're incredibly excited to welcome @AppLovin as an investor in Velocity.
Having one of the world's leading advertising technology companies join us on this journey is a powerful tailwind as we build the monetization and distribution infrastructure and the growth engine for the AI era ✨
Over the past few months we've continued to scale our platform across iOS, Android, and Web, partner with leading advertisers and AI companies, and monetize millions of AI interactions every day.
We're still at the very beginning, and couldn't be more excited for what's ahead.
Adam Foroughi and the AppLovin team, thank you 🚀
Transcend. retweeted
1/
AI made software easier to build. That's less the hard part anymore.
The hard part is what comes next: how you monetize it, and how you get it in front of the people who need it. Most AI-native apps haven't cracked either.
Every platform transition in gaming has revealed a small number of studios that understood what the new paradigm made possible before the rest of the industry caught up. welevel is such a company. We are proud to lead their Series A.
transcend.fund/post/why-tran…
Transcend. retweeted
After 5 years of development, Welevel has landed on a blend of AI and game development, with a possible platform for other game companies that has helped it draw a new round of investment. gamesbeat.com/welevel-unveil…
Transcend. retweeted
20 years ago we had 1 belief: a game can be wordless, and still move you.
To those who floated in flOw, bloomed in Flower, climbed the peak in Journey, or found their flock in Sky: you are the heart of all we do. We couldn't have made it without you.
Thank you. To the next 20!
Yesterday our portfolio company @brainjargames crossed 1M Steam wishlists for @deadasdiscogame, the rhythm-action brawler dropping into Early Access next week. Transcend has been on the dance floor since track one.
🪩 Click through for the full story🕺
transcend.fund/post/long-liv…
Transcend. retweeted
Spin the record and put on your dancing/fighting shoes: Dead As Disco (@deadasdiscogame) is releasing on May 5th! 🕺🪩
"Sorry GTA 6, I've Got A New Most-Anticipated Game"
- @thegamerwebsite
Welcoming Karyn Gibson as Head of IR and Capital Formation.
An LP turned IR professional, she knows what LPs are looking for because she was one at the Brown University endowment and a multi-billion dollar family office. Exactly the perspective Fund III needs.
Welcome, Karyn!
The conventional wisdom on gaming right now is wrong. Not wrong on the facts. Wrong on the interpretation.
Today we're publishing Issue 01 of The Read — our quarterly view on where the games investment opportunity actually lives.
transcend.fund/post/the-read…
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Markets recalibrate and conventional wisdom gets tested. That's been the story of gaming over the past few years and 2025 felt like an inflection point.
My annual look back at the year that was and forward to what's next is live on the Transcend blog.
transcend.fund/post/goodbye-…
Transcend Managing Director @sbergel will return to the Wiggin Games Summit stage this week to discuss the power of community in digital entertainment.
📅 Date: December 3, 2025
📍 Location: London, UK
#gaming #startups #venturecapital
Transcend. retweeted
As games reach diminishing returns in visual fidelity, the next step is interaction fidelity. The more the visual gains rely on techniques that prohibit interaction, the larger the visual step back or years spent to develop parity will be. VR requires interaction fidelity.
Transcend. retweeted
🚨 BIG NEWS! 🚨
We're officially on Steam!
Introducing The Holdouts.
Smash, grab, and grow in this 3rd person, session-based shooter— solo or coop. Bash through small town locales and turn lawn tools, kitchen appliances, 8-track toys or French horns into the most unhinged and deadly weapons ever. Fight back, hold out, and build a home in a warped new reality.
Wishlist on Steam ➡️ bit.ly/4obn4Lw
Signup to playtest early ➡️ bit.ly/3UbCLo8
#indiegames #indiegame #videogames #steam #wishlist
"I haven’t been this excited for a game in a while...Dead as Disco is a game that everyone needs to have eyes on."
vice.com/en/article/i-have-s…
Transcend. retweeted
You’ve felt the echoes of the past, now get a glimpse at how it all began.
🔥The Two Embers🔥 an animated feature told in two parts.
July 21, 2025
bit.ly/TheTwoEmbers_X
#SkyTheTwoEmber
Transcend. retweeted
Our first demo is LIVE on Steam! Join your squad and dive into the world of Nera now! 🌊 #WinterGamesExpo
Play Now: 📜 bit.ly/VoNDemo
Voyagers of Nera: Demo Trailer
Voyagers of Nera: Demo LIVE! Wishlist on Steam now!



















