UGC Creator in EVERYWHERE. A place to showcase all my creations and spread the word about Everywhere.

Canada
Joined March 2025
Second game with no deaths as McGinnis! Can someone explain how MVP and Key player works? i figured id get one of them this round and in the past got some i didnt think i deserved at all. #Deadlock
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Holy crap its coming out in a month! If you haven't tried the demo, now is a great time!
🌿 BIG NEWS, LITTLE ADVENTURERS! Littlelands launches into Steam Early Access on November 16th! 🎉 Can't wait to explore? We're celebrating Steam Next Fest with an updated FREE playable demo!
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Well it only took like 120 hours but i finally got my first McGinnis MVP 😎 #deadlock
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my entire loadout haha
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Trench Foot retweeted
A new Multiplayer Race has arrived 🏁 Take on Rattlesnake and race through the Redrock desert, kicking up dust and leaving your rivals behind. More multiplayer races coming soon!
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The demo for my new Arc "Boring land" (working title) is available for everyone to try. Built with #mindseye using the in game editor. @buildarocketboy @MindsEyeGame
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I was a backer for this years ago, you can see my name on the statue in Victory Square. I had an really good time with early access. The huge battles can get pretty intense, can't wait for sector 4!!! #paxautocratica
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Update 8.2 for MindsEye launches tomorrow! Multiplayer Racing arrives in MindsEye with Silva E-Series: Summer Circuit, alongside Quickplay for easy access to multiplayer experiences. The update also brings Race Builder to consoles and PC, allowing you to create, test and share your own single-player races across every platform. Update 8.2 also includes a range of improvements, bug fixes and new tools for BUILD.ARCADIA. Launching on Steam, Epic Games Store, GOG, PlayStation 5 and Xbox Series X|S. See you on the starting line!
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Trench Foot retweeted
Update 8 is one of the biggest yet for MindsEye, with the addition of multiplayer and a new mode: Grenade Football. It also deepens the single-player experience and expands the possibilities of player creation through new features and improvements. With this summer’s football fever still running high, we couldn't sit out. Grenade Football is a fast-paced multiplayer mode that gives the classic game an explosive twist. Players swap their boots for launchers and bring the firepower to the pitch, where teamwork, timing, and skill decide the winner. Finding your squad is easy. New social features let you connect with friends, create parties, communicate through voice and text chat, and take on multiplayer experiences together across PlayStation 5, Xbox Series X|S, and PC. Multiplayer supports full cross-play: one shared player pool across every platform. For solo players, the Silva E-Series: Summer Circuits Time Trial delivers a new challenge to master. Perfect your racing line, chase the fastest lap, and climb the global leaderboards. A milestone we have been building toward: ARCADIA’s player-created content arrives on consoles for the first time. Every game and experience the PC community has built is now in the hands of PlayStation and Xbox players. As always, this update includes continued polish and refinements across gameplay, audio, visuals, and stability. Please continue sharing your feedback through the usual channels. detailed patch notes on steam and discord. Thanks, The MindsEye Team
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Really nice to see this update! All you guys on consoles can check out my UGC stuff finally.
Some updates about Update 8! The new update is coming next week, including: ⚽ Grenade Football 🎮 Player-Created Content on Consoles 👥 New Social Features 🏁 Silva E-Series: Summer Circuits 🛠️ Arcadia Builder Enhancements ✨ A huge range of fixes, improvements and polish Multiplayer Racing and the Race Builder will arrive in a separate update a little later, giving the team extra time to deliver them in the best possible state. Looking forward to getting our hands on it! 🙌
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New Arc "The Insanity Ladder" built in #Mindseye using the in game editor. @buildarocketboy @MindsEyeGame
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Hello sinner, ready to repeat history? #mindseye @MindsEyeGame
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Littlelands Demo is out today! Anyone that likes cozy adventures is in for a treat!
The Littlelands demo is out now! 🌿✨ Explore, fish, dig, and discover at your own pace. Your cozy adventure starts today. Play it on Steam! 💛
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Trench Foot retweeted
Step into the role of world-class assassin, Julia Black: two targets, one deadly deal, and a city on the brink. Update your game and play BLACKLISTED now, powered by ARCADIA.
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Pretty fun stuff, thought id try something super simple to start. #PicoCAD2 #everywheregame
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I think it’s time to talk about a few things that the BARB Community isn’t happy about. I’ll speak for myself, but I know many people will feel represented by this as well. For years, we’ve supported Build A Rocket Boy in every way we could, through both the good times and the difficult ones. But we’ve reached a point where the lack of communication is starting to feel frustrating, and at times even disrespectful towards the community. We understand that this isn’t an easy moment for the company. However, as of today, we still don’t have any clear information about EVERYWHERE. When the Builders Beta ended without prior notice, many of us lost access to hundreds of hours of creations. Projects we had put a lot of time and care into simply disappeared overnight. We were told that those ARCs would return in MindsEye. It’s now been 11 months, and they still haven’t come back. We understand that challenges happen. We really do. But this is exactly why communication matters. The motivation to keep creating in MindsEye fades when the community is left in uncertainty about what’s going to happen. Of course, we don’t expect full transparency. We understand the need to keep certain things under wraps and to build hype for major announcements. That’s completely fair. But right now, it feels like we’ve reached a point of total silence, where we simply don’t know anything. The Community Team is fantastic, and we love them. They've done amazing, but now it feels like they aren’t being given the freedom to communicate openly, and that ultimately affects the entire community and the game(s) too. There have been many mistakes along the way, and hopefully things can gradually move in a better direction. But a good starting point would be to listen to the community, even if it’s small, and engage with it more directly. It’s been a long time since we’ve had something like a Community Corner, a blog post, or any kind of meaningful update. At this point, we don’t even know whether EVERYWHERE is still actively being developed or not. We don’t even know if the EVERYWHERE Discord server will still be used in the future. As the person who built it and runs it, I think it’s fair to ask what comes next? In a situation like this, it becomes very difficult to stay excited. Mark or Leslie, if you're reading this, please give us a reason to keep believing in this. Please, @buildarocketboy, @everywheregame (if you're still alive), @MindsEyeGame, @laughivore.
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Brought in Tunnel key and It spawned me in tunnels right next to Bingus. Saw him again going to exfil like he was guiding me the whole round! Thanks little buddy! #Marathonthegame
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