Trimatra Interactive (@Trimatraint) header
Trimatra Interactive (@Trimatraint) profile picture

Trimatra Interactive. A two-man team developing Project Charlemagne and Joyeuse - creator of Angkara and Ravensword Undaunted

Indonesia
Joined December 2019
Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)Photo by Trimatra Interactive (@Trimatraint)
Hi #PitchYaGame! 👋 We're making Project Charlemagne, a Gears of War-inspired horde mode FPS with an occult twist! Enter, defend, harvest, then extract—or die trying. The twist? A spirit possessed you, but YOU control IT instead! See through its eyes to fight fire with fire!
3
1
18
902
sometimes you just need to find somewhere to dock and listen to the rain early work on a randomized weather system
32
139
6
2,370
69,410
a little reflection goes a long way in setting the mood more work on the water shader
70
679
20
10,462
226,619
more places to stop in the cold dark sea working on more dockable locations, maybe you'll get to explore them someday
37
154
6
2,588
74,669
someone asked for first person sailing and honestly I kinda get why haha still WIP, also been working on the wave system
73
175
6
3,325
63,068
Made it less welcoming. You’re welcome
42
901
15
14,562
261,428
In case you wanted the postcard version to send to your loved ones
1
5
77
8,336
Still a mall. Technically. Would you visit? #indiedev #gamedev
24
100
5
1,313
41,113
parallel vibes
took some pictures with an old mobile phone
2
21
392
15,080
Been gone a bit. Chased a few side quests. Returned to find the abyss exactly where I left it. Back now. Still alive. Dev continues. #indiedev #gamedev
2
25
295
8,256
7 km beneath sunlight. Technically still a rooftop. The corn’s thriving. Somehow. #indiedev #gamedev
9
95
1
1,001
18,512
Greg got lost in the corn. Be a friend. Let it eat you #indiedev #gamedev
5
63
2
706
14,688
There was a whole cleanup crew. Past tense. #indiedev #gamedev
29
250
2
2,627
48,438
Oh yeah, this place is totally safe. Absolutely nothing to worry about. Just don’t look too hard #indiedev #gamedev
162
827
25
10,762
268,853
Still on the lookout if any 3D artists are lurking—spot’s still open
2
2
11
2,837
Somewhere in an alternate timeline, Dying Light was a Java game running on your old Nokia. Made this as a fun piece for #DyingLight Hero’s Journey competition #pixelart
1
3
25
2,436
> looks at the poster > looks at Fatebringer in hand > looks at the confiscated pile > "cool, guess my beloved is illegal now" > suffers accordingly Welp, time for new guns. Any 3D weapon artists? #indiedev #gamedev
8
33
415
9,855
The locals down here love to take a moment and admire the abyss. Probably thinking about dinner. Probably me. #indiedev #gamedev
11
40
509
13,013
Ever wondered how the game truly looks without the filters? #indiedev #gamedev
9
40
708
18,183
Summoning DOOM-style sprite artists! What’s the best workflow to turn 3D models into sprites, and what’s the ideal sprite sheet format? Looking to collab—must have proven experience. Time to bury the Fatebringer allegations 🙃 #indiedev #gamedev
1
2
6
1,718
So this is where they send you for maxing out your credit card, huh? #indiedev #gamedev
44
253
4
3,332
68,570