Spidermanshark2.0 π¨π¦ retweeted
Omg @chewy please speak out!
Spidermanshark2.0 π¨π¦ retweeted
You can play the Ultra Instinct theme from Dragon Ball Super on the Ocarina???
Spidermanshark2.0 π¨π¦ retweeted
Ep 5 of dbs beerus was a 9/10 for me, was scared going in cuz I saw a lot of complaints but after watching i genuinely canβt believe how many cry babyβs there are, fights and animations were amazing, and Beerus is getting much scarier than the og, canβt wait for next week π₯
Spidermanshark2.0 π¨π¦ retweeted
Iβm halfway into the MUSK documentary that he did everything he could to prevent it from coming out before the midterms. We do NOT hate him enough.
Spidermanshark2.0 π¨π¦ retweeted
The woman who fetishizes gay men,treats the characters who are rapists better than the main characters and willingly works with racists is a bad person?
Spidermanshark2.0 π¨π¦ retweeted
βchristians donβt impose their beliefs on others with forceβ
Spidermanshark2.0 π¨π¦ retweeted
This might be the most embarrassing bait Iβve seen in a minute, just completely omitting the start and end of the cut what are we doing here
Spidermanshark2.0 π¨π¦ retweeted
Goku really went Super Saiyan in Xenoverse 2 ππππ #DBSuperbeerus
Spidermanshark2.0 π¨π¦ retweeted
For 20 years, Roblox has been on a mission to remove limits on what gaming is β and what it can be.
Today, we're introducing Build β a new way for anyone to create a game on Roblox from their phone. And weβre expanding AI-powered tools for developers of every level.
We're doing this for one reason: The world needs more play.
Play is humanity's oldest technology for connection and learning. Before agriculture, before commerce, before civilization, we played together. And as the world has become more fragmented, the need for play only grows. Our role is to remove every obstacle between that play and the people who want to create it. Faster iteration and fewer technical constraints. And more room to push further than a single creator β or a small team β could have gone in the past.
This isnβt just for studios who've already proven themselves. Some of the most important work in this industry has come from first-time creators β who were often Roblox players first β with a single focused idea.
Between now and RDC, we'll incrementally roll out what we are building to make all of this real β new tools for creators, new ways for players to play, and new ways for people to find the things they love.
















































