A player invented this weak gun that gets super strong when you bounce the bullet off a wall.
What guns have you always wanted to make?
#IndieGame #Gamedesign
Tried to make a GET OVER HERE gun using force mods but I think I made it a little too strong.
RIP little walky robot guy :(
#IndieGame
This is a player-made gun that trades bullet damage for speed so you can just run into enemies to kill them.
#IndieGames #Games
Combine Orbital Strike + Explosion + Explosion to get a gun that calls big booming bombs from space.
#IndieGaming
Now time slows down while you add upgrades to your gun.
#IndieGame #Gaming
More explosion testing.
What do you think? Too much shrapnel or not enough?
#IndieGame
Testing out new enemy explosions. They are CHUNKY now.
Unity console also reports no errors on them, which is nice.
#IndieDev
In Stack Gun Heroes there is no melee button.
You simply smash through enemies with your face.
#IndieDev #IndieGame
I just put out an update for the demo. Here are some patch note highlights.
Shoutouts to @argick, @OswaldAscal, and @Stygmia who streamed the demo, letting me see what needed to improve!
I'm doing a giveaway/livestream for Stack Gun Heroes right now! Also a demo is out for the next 7 days!
RT for visibility! The more people show the more keys I'm allowed to give out.
Giveaway here: store.steampowered.com/news/…
#IndieGame
This gun invented by a player attaches a massive sticky bomb to an enemy that you can remote detonate.
Boom!
#IndieDev
This player-made gun combines speed with the ability to chop guns and body parts off robots.
You can "disarm" enemies both literally and figuratively!
#IndieGame #Gaming

