Virtual Photography by Josh (@VPbyJosh) header
Virtual Photography by Josh (@VPbyJosh) profile picture

Making original fan art using video games — cinematic action shots of characters, vehicles, and story moments.

Salt Lake City, UT
Joined December 2016
Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)Photo by Virtual Photography by Josh (@VPbyJosh)
Virtual Photography by Josh retweeted
3
10
123
5,084
Virtual Photography by Josh retweeted
I wonder what Anthem looks lile with the @NVIDIAGeForce DLSS5 @EA? Oh wait 😑
14
6
65
2,284
New #OutOfContext photo on #VPGamers Discord server. . Come join us and guess the game! . #virtualphotography
1
52
Virtual Photography by Josh retweeted
Hello there! What was your favourite shot from last week? Your own or someone else's. Show us in the comments! We loved this shot from @ThatGuyRetro23 📸
18
9
94
1,985
Virtual Photography by Josh retweeted
Congratulations to madduke_ingame — your capture from Sword of the Sea is the runner up of the Indie Category!
3
30
788
Virtual Photography by Josh retweeted
8
45
575
7,607
Virtual Photography by Josh retweeted
大好きなゲーム!☀️
19
1,649
10
10,596
110,921
Virtual Photography by Josh retweeted
This one blew up like crazy
ARTISTS, what is your most popular artwork from 2026 so far? 🎨👀
19
1,303
1
19,780
246,611
'Brand New Day' 📸Virtual Photography by @Ryu666_VP 🎮Marvel's Spiderman 2
2
15
1
230
2,524
Virtual Photography by Josh retweeted
I’m photographer in Spider-Man Games
6
49
363
12,785
Virtual Photography by Josh retweeted
Someone on Reddit just built a AAA-quality snow simulation in their browser. Using Claude Opus 5. Millions of snow particles. A character in a robe with cloth physics. Five water-based spells that carve the terrain. A snow surfing system with a wake that throws spray into sunlight. Every footstep displaces snow. Trails form berms at the edges. Trenches slowly refill over time. Spells leave permanent craters. The entire thing runs in one browser tab. WebGPU. No game engine. No 3D modeling software. Just code. He wrote one detailed prompt. Opus 5 planned the architecture, wrote the shaders, built the physics, iterated from screenshots, and documented every decision. 9 hours. ~4 million tokens. You can open it right now and walk around in it. This isn't a demo. This is the kind of thing a small studio would spend months building.
132
142
50
2,196
1,221,043