Blockchain shooter. Roguelike Dungeon crawler| Extraction | BR SOL - AVAX - XRP and more coming

Joined April 2025
Update 0.24 is live 🔥 Weapon rarity. Sniper drones with laser sights. Drones that charge and explode. Weak spots. A big map. 2,000+ dungeon runs in the last 2 weeks. Epic Fury closes Friday 17:00 SAST, USD 1,000 in $XRP to the top eligible score.
9
3
21
677
Next on the list: base areas where the teams start, and an objective that sets the score, like the ore. Team bases or objective first? #gamedev #indiedev
11
316
Dust on the camera, dust footsteps, grass that reacts to every step, water drops on the screen. (In development.) #gamedev #indiedev #UE5
8
190
We switched off our far waterfalls. Billboards now, the background is half as far, the blur is gone. Performance matters more. (In development.) #gamedev #indiedev #UE5
1
1
13
364
Same run twice: our experimental DLSS test on (top) vs off (bottom). Which one would you play? #gamedev #indiedev #UE5
1
16
554
"It felt like someone scrubbed the rocks clean and threw them back." Now: moss, a third as many rocks, and better performance. #gamedev #indiedev
1
8
324
No real-time reflections, no real-time lighting. Everything is baked, and puddles still shine. Albert explains reflection captures. #gamedev #UE5 #indiedev
1
6
220
"It looks like I'm running through a bath of soap." Stylized water, on purpose. (In development.) #gamedev #indiedev #UE5
1
1
11
334
We rebuilt the water. Dust on the camera, drops on the screen, slides through the water, all on one volume that follows the player. (In development.) #gamedev #indiedev #UE5
4
2
13
388
Ultra, high and low in the same dungeon. Low still looks good for a water simulation, and it is built for a GTX 1650. What GPU are you on? #gamedev #pcgaming
3
8
228
DLSS on. Off. On. Off. We tried an experimental neural rendering test on our game. Honest verdict: looks great, and it still holds up without it. #gamedev #indiedev #UE5
1
1
9
213
The dev reviewing his own game: "The laser rifle sucks, bro." Two seconds later a bouncing grenade one-shots him. (Dev build.) #gamedev #indiedev
6
147
"How did you get up there?" "Parkour, bro." Two minutes later: fried. (Dev build.) #indiegame #gamedev
1
10
300
The Linux crew filled our comments, so we asked Albert how hard a Linux port is. His answer: "we don't have an excuse." VS Protocol is coming to Linux 🐧 #linuxgaming #indiedev #gamedev
1
1
5
190
Here's how our skill tree works: simple first, then it expands. Sample build, reset, real build. What skills do you want to see on it? 👇 (In development.) #gamedev #indiedev
2
1
9
393
We’re getting a lot of love from web2 gamers. Where are all the web3 gamers at on X?
1
3
98
So many of you signed up today we hit our email limit 😅 Sign-up code didn't arrive? Try again now, we've upgraded. Thank you! #indiegame #gamedev
7
186
Old dungeon or new? Albert put them side by side and simple won. Rooms, dark corridors, and maybe one secret rooftop per run. (Dev tool, not in the playable game.) #gamedev #indiedev #procgen
2
6
255
Albert spent weeks on climbing. It is still too snappy, so it is not shipping yet. If it does not feel right, it does not go in. (Dev build, not in the playable game.) #gamedev #indiedev
2
17
477
Parkour test, the vault-lock skill tree, and yes, console is planned (plus Mac, and Albert wants VR). Next update drops next week. #VSProtocol #indiegame #gamedev
1
10
333
You asked for PvE. It's coming. Hard, but no Gary in the corner. Party up, level up, and jump into PvP when you're keen. #VSProtocol #PvE #indiegame
4
123