Vinko Kodžoman (@Weenkus) header
Vinko Kodžoman (@Weenkus) profile picture

I like to build stuff. Launched Kinsfolk - a short narrative game about fatherhood.

Los Angeles
Joined September 2010
Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)Photo by Vinko Kodžoman (@Weenkus)
Kinsfolk is out today 🎉 A short, emotional narrative adventure about a father and his child—explore a beautiful world and relive stories from the past. If you’ve been following along, thank you 💛 Play: store.steampowered.com/app/2…
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Fable turned my remarkable into Tom Riddle's diary from Harry Potter. My prompts fade, a LLM respond. Magical!
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Vinko Kodžoman retweeted
Introducing Claude Tag, a new way for teams to work with Claude. In Slack, Claude joins as a team member with access to the channels and tools you choose. Tag Claude in and delegate tasks to it while you focus on other work.
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Vinko Kodžoman retweeted
Introducing Claude Fable 5: a Mythos-class model that we’ve made safe for general use. Its capabilities exceed those of any model we’ve ever made generally available.
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Vinko Kodžoman retweeted
This is probably the best look at the shockwaves I’ve seen from the latest Starship flight. Captured from a GoPro I clamped onto a proper camera to record simultaneous video. (I’ll show you the photo the better camera took in the reply)
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These have quickly became my favorite podcast videos, such an awesome format teapaw.org/dwarkesh_sp/status/205…
New blackboard lecture w @reinerpope How do chips actually work – starting with basic logic gates, and working up to why GPUs, TPUs, FPGAs, and the human brain each look the way they do. 0:00:00 – Building a multiply-accumulate from logic gates 0:16:20 – Muxes and the cost of data movement 0:25:59 – How systolic arrays work 0:39:00 – Clock cycles and pipeline registers 0:51:40 – FPGAs vs ASICs 1:03:14 – Cache vs scratchpad 1:07:16 – Why CPU cores are much bigger than GPU cores 1:11:49 – Brains vs chips 1:15:22 – A GPU is just a bunch of tiny TPUs Look up Dwarkesh Podcast on YouTube/Spotify/etc to watch. Enjoy!
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Vinko Kodžoman retweeted
New blackboard lecture w @reinerpope How do chips actually work – starting with basic logic gates, and working up to why GPUs, TPUs, FPGAs, and the human brain each look the way they do. 0:00:00 – Building a multiply-accumulate from logic gates 0:16:20 – Muxes and the cost of data movement 0:25:59 – How systolic arrays work 0:39:00 – Clock cycles and pipeline registers 0:51:40 – FPGAs vs ASICs 1:03:14 – Cache vs scratchpad 1:07:16 – Why CPU cores are much bigger than GPU cores 1:11:49 – Brains vs chips 1:15:22 – A GPU is just a bunch of tiny TPUs Look up Dwarkesh Podcast on YouTube/Spotify/etc to watch. Enjoy!
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Vinko Kodžoman retweeted
Last month we launched Project Glasswing, our collaborative AI cybersecurity initiative. Since then, we and our partners have found more than ten thousand high- or critical-severity vulnerabilities in essential software.
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Vinko Kodžoman retweeted
You can now create more with Claude Design. We've doubled token limits across every plan.
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Vinko Kodžoman retweeted
Personal update: I've joined Anthropic. I think the next few years at the frontier of LLMs will be especially formative. I am very excited to join the team here and get back to R&D. I remain deeply passionate about education and plan to resume my work on it in time.
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Vinko Kodžoman retweeted
We’ve added two security improvements to Claude Managed Agents. Self-hosted sandboxes keep the agent’s execution environment in your infrastructure or with a managed sandbox provider. MCP tunnels let the agent connect to services inside your security perimeter.
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People may bash on @MistralAI... ...but it's also the only non-Chinese model in the top 25 (!) of open models on SWE-Bench Verified
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Vinko Kodžoman retweeted
You may be old, but are you this old????
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I'm very excited to announce `raylib 6.0`! 😄 With +2000 commits and +200 contributors, this is the biggest release ever!💯 - Release details: github.com/raysan5/raylib/re… - Discord: discord.gg/raylib - Webpage: raylib.com/ **code once, play everywhere!**
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Vinko Kodžoman retweeted
Don't fear making a 2 week game. Those 8 months will be the most fulfilling 2 years of your life!
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Looking for something to play over the weekend? Kinsfolk is only 3.99$ during the Steam Spring Sale! Also if it does not make you cry, feel free to refund 🥲 #gamedev #narrativegame #indiegame store.steampowered.com/app/2…
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RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES 🗣️🗣️🗣️
RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES RETWEET INDIE GAMES 🗣️🗣️🗣️
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Kinsfolk is out today 🎉 A short, emotional narrative adventure about a father and his child—explore a beautiful world and relive stories from the past. If you’ve been following along, thank you 💛 Play: store.steampowered.com/app/2…
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Vinko Kodžoman retweeted
After some months of intensive work, #raylib has finally reached the ZERO open issues** and ZERO open PRs!!! 🚀 Definitely, it's time to... Source: github.com/raysan5/raylib
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Reading Kinsfolk reviews still makes me so happy💛
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Vinko Kodžoman retweeted
I created this small cozy corner where birds can freely come and go on your desktop 🪿 My original goal was just to porotype how I could do some on-desktop games with #raylib but I ended leaving it on because it feels so cozy Maybe I should add a pond there as well for the duck
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