World Engine ◢ ✦ ◣ (@WorldEngineGG) header
World Engine ◢ ✦ ◣ (@WorldEngineGG) profile picture

Seed of a new world. An onchain game engine, built for devs with ambition. (world/acc)

Yggdrasil
Joined February 2024
Check out the World Engine x @ArgusLabs_ bounty on @CelestiaOrg's Infinite Space Bazaar hackathon! Build the onchain game of your dreams and compete for $$$ prizes!
Welcome to the Infinite Space Bazaar ☄️ Get ready for the first global online Celestia hackathon, from April 2 to May 17, with $100k+ in prizes. 🏁 Register now: bazaar.celestia.org/
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If you have any questions about the World Builders Fellowship, feel free to DM @smsunarto or @WorldEngineGG! Let the creation myth begin ◢ ✦ ◣
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In the fellowship, builders will have access to private builders-only talks covering topics such as fundraising for onchain games, utilizing ZK for hidden states, etc. Additionally, builders can work closely with mentors through office hours and check-ins.
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「 World Builders Fellowship 」 is now open for applications! A 2-month program to accelerate your onchain game built on World Engine with @CelestiaOrg underneath. tl;dr ⚙️ Eng. support from Argus and Celestia 🫂 Exclusive talks/sessions with mentors 💸 Project stipend
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can't believe rona is exposing my texts like that
i didn’t expect to meet another YC founder here
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We have a farcaster account now!
Should intern create a farcaster account?
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Me when they said onchain games can't scale and you can only do turn-based games
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Last but not least, in the next few days we will be announcing a builders program to provide technical, funding, and network support for World Engine builders, so stay tuned. Let the creation myth begin. ◢ ✦ ◣ n/n
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The World Engine comes equipped with an EVM-compatible base shard built on top of @berachain's Polaris. Providing compatibility with existing EVM toolings and onchain game frameworks such as MUD.
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Equipped with robust dev tooling ecosystem such as: - World CLI - Cardinal Editor (0-code game state inspector) - Game engine integration SDK Game devs can increase development speed by more than 2x... More time to build cool games, and less time wrangling the blockchain.
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The sharded rollup architecture allows a gamechain to horizontally scale to thousands of TPS without state fragmentation. Additionally, it allows rollups to run Cardinal, a concurrent high-performance game runtime, that expands the variety of games one can build onchain.
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We’re thrilled to unveil World Engine — the world’s first Gamechain SDK that utilizes Argus Labs’ novel sharded rollup architecture. World Engine was used to run @DarkFrontierGG production workload with 300K+ transactions and is now available to the rest of the world. 1/n 🧵
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Tomorrow, the creation myth begins.
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