
ALT A screenshot of the article with the following text: "When Floofty speaks before returning to Snaxburg, I hear Casey recording alone at home, like I was during my first playthrough. But once the Grumpuses recon-nect, I hear them having the time of their life, building chemistry in the studio. The final Snaxburg community gathering is a cherished memory of the crew's life before lockdowns. Young Horses couldn't have predicted the pandemic, or how timely "Bugsnax" would be when it launched. But given how many people have chosen isolation long after they could safely return to their community, it seems the game's themes are evergreen. "The aspect of people self-isolating and then trying to find solutions to their problems in community, that is for sure what I want to convey in the story," Kevin said. "Frankly, there hasn't been a time that wasn't relevant."












