Environment / Tech Artist

Joined January 2026
A looping clip/animated wallpaper of Neymeros athmosphere at night! New stuff: lots of performance optimizations, better terrain transitions and environments, a new dino-themed biome and many other under-the-hood improvements. Make sure to update! 🌿 curseforge.com/hytale/mods/n…
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Hytale modded WorgenV2 > minecraft ? What do you think ? #Neymeros #Hytale #Hytalemodding
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Shaders were lacking, but Aurora Shaders are changing the game! Can't wait to see shaders that truly fit Hytale's art style
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Neymeros is now updated for Chapter 1! curseforge.com/hytale/mods/n… Months of optimization + Hytale biome loading improvements = 36x faster We can start expanding again 😄 Huge thanks to the devs! #Hytale #HytaleModding
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Meyos retweeted
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family! CHAPTER I: OUT OF THE BREACH October 12th, 10 AM ET
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I haven't posted here in a while, so here's a WorldgenV2 biome I worked on a while back #Hytale #HytaleModding
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it's that time of the week again! This week's challenge was picked by @_Meyos, and it was "Where Land meets the Sea". I decided to do something different and make a sea out of Void Tar. This was mostly an excuse to use the new Void Crystal blocks. #Hytale #HytaleModding #WorldGen
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Meyos retweeted
The first Hytale challenge that I have participated in. I have been quite busy, so this was a speed build. We used WGV2 for the floor pattern. Thanks to @_Meyos and @MedianiSamuel #Hytale #HytaleModding
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Neymeros update is coming 😉
With more and more Hytale mods using generative AI for their art and icons, we're proud to say that Neymeros doesn't use any of it! I've completed the redesign of our old (still 100% human-made) logo, here are the pics of the square/wide layout, plus a color variant we explored!
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Another ice biome! 🥶☃️ Those big glaciers are hollow inside 👀 #Hytale #HytaleModding
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Meyos retweeted
While the team’s been busy working on Chapter 1, the community has been making incredible things happen with WorldGen v2! We want to take this time to shine a spotlight on the amazing work these creators have done. Everything you will see was made in Hytale's Node Editor (no programming required!) Check out their worlds here! hytale.com/news/2026/7/commu… And then reply with some of your own! We'd love to see them 🧐
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For this weekly challenge @_Meyos and I teamed up to recreate Thomas' concept art, it was a blast and I'm quite happy with the results! :) 🌲
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Weekly @Simon_Hypixel Challenge #7, built in collaboration with @Sampler🤝 A huge thanks to @ThomasFrick for taking the time to create the concept art! music: Alexander Nakarada
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Correction: my duo is @MedianiSamuel. 😅
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The Lonely Mountain | Pop Art Style #Hytale #Hytalemodding
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A lot of trial and error goes into every WorldGen V2 biome. Here's a preview of some grass color variations I tested before settling on the final one.
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Weekly @Simon_Hypixel challenge#5 This week, I wanted to stay as close to the reference as possible within a 1h30 time limit. Final time: 1h38, split into three 30-minute sessions. ref credit: @JJcanvas artstation.com/artwork/XBr43… #hytale #hytalemodding
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Here are a few screenshots from the build at 30 minutes, 45 minutes, and 1 hour 15 minutes
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