Philosophy assoc prof at the University of Reading (UK). Californian. Experimental phil of language, ordinary language, aesthetic judgment. https://xitter.cf/t.co/RScCcDdrxC

San Francisco, D.C., London
Joined September 2008
My department (Philosophy at UMD) is advertising two positions. First: a junior position in Philosophy of Mind, philjobs.org/job/show/32477 Second: an assistant, or associate position in, you guessed it, AI Ethics/AI Safety joint with AIM. philjobs.org/job/show/32633 Spread widely!
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caveat prompter
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I wrote an R package that makes it much easier to use computational models of causal judgments. You can also explore the associated interactive app: tadegquillien.shinyapps.io/c… cran.r-project.org/web/packa…
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We're hiring for a permanent job (lecturer or associate professor) at UCL in Philosophy of Cog Sci or AI, open to different approaches, including cog sci or Phil/history of science philjobs.org/job/show/32277
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Since @DailyNousEditor posted Submission in the heap of links, the leaderboard is heating up! Note that you can pick your preferred metric for ranking (number of cites, h-index, number of publications, or prestige)
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And note that there's a separate bot leaderboard if you want to have your agents do the clicking for you and show that human researchers are now quaint remnants of an age of slower clicking
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There's a new clicker-style game up at ux-phi, SUBMISSION, about submitting papers to journals and other aspects of academic life.
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Start clicking here: ux-phi.com/submission If your paper is rejected, you can submit it somewhere else. If it gets an R&R, you’ll have to click on the draft to revise it before resubmitting. If it’s accepted, you’ll start accumulating citations.
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Citations are the game’s currency. You can spend them on upgrades and staff that help you write more quickly, have better chances of getting papers accepted, or more quickly clear your ever-growing list of admin to-dos which constantly threaten to swamp your writing.
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This also fits with what we found in our corpus study of [know]; basically no occurrences in COCA where people say someone doesn't know something because they lack sufficient justification (or some other feature), only occurrences where the person isn't aware of something.
Replying to @xphilosopher
What we see with experimental studies on the concept of knowledge is very different from what we see with other concepts Just in this one specific case, philosophers seem to talking about something very complex that is wildly out of step with the (much simpler) ordinary concept
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Back in 2022, Jumbly Grindrod, J.D. Porter and I started writing a paper on distributional semantics and holism. How long ago that is in A.I. terms? The cutting edge model that we were talking about in our early drafts was GPT-3.
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Nat Hansen retweeted
We've just released a new version of childes-db, my lab's interface to the CHILDES database of child language transcripts. It lets you work with CHILDES data from R through a versioned, reproducible API. A few updates 🧵 childes-db.stanford.edu/
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Talking to chatbots of historical philosophers is boring; it usually feels like you're querying a database. I've been trying some ways to make chatting with personas of historical philosophers more engaging—here's an experiment: playing the card game Whist w/Hume & Adam Smith:
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Try it here: ux-phi.com/lab/edinburgh-177… I got the idea for this game-based simulation from Hume’s famous remark about backgammon from the Treatise of Human Nature. If you're signed in, you can get on the leaderboard: ux-phi.com/lab/edinburgh-177…
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And here's a longer writeup of the reasons for making this: nathansen.substack.com/p/pla… (The game/chat was made during the summer in collaboration with Claude.)
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I wrote up an account of the philosophical background for the AI-powered Socratic questionnaires now that a bunch of people have used them thanks to @xphilosopher's thread link below
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