Paltian (@_Paltian) header
Paltian (@_Paltian) profile picture

I like making music. 🎹🎵 Composer for video games. Currently solo dev Haphazard (@RPG16bit) Pixel, Chiptune & retro stuff are my things!

Sevilla, España
Joined November 2011
Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)Photo by Paltian (@_Paltian)
Ta-dah! Finally, my little puzzle-platform game TR3SS is out! !🎉🥳 You can download & play the game at Gamejolt: gamejolt.com/games/tr3ss/976… Hope you enjoy it! #indiegame #screenshotsaturday #gamedev #indiedev
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiedev #gamedev #pixelart #RPG
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Paltian retweeted
Just because you can upload 10 terabytes of poorly optimized ai generated models doesn't mean you should upload 10 terabytes of poorly optimized ai generated models As a reminder we have had an AI spam clause in our quality guidelines for over two years: itch.io/docs/creators/qualit…
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Paltian retweeted
Just deleted a couple terabytes of ai slop 😌
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Adazart: Sons Of Despair 🏔️📷 (RPG Maker 2003) #indiedev #indiegame #RPGMAKERWITH #screenshotsaturday
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiedev #indiegame #pixelart
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiedev #indiegame #RPGMAKERWITH
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #screenshotsaturday #indiedev #indiegame #RPGMAKERWITH
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiedev #indiegame #rpgmakerWITH
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Los cojonazos de promocionar la artesanía local con un cartel hecho con IA
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Working on a new location... Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiegame #indiedev #RPGmakerWITH
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Adazart: Sons Of Despair ✨🏔️🗡️ (RPG Maker 2003) #indiedev #indiegame #rpgmakerWITH
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Roald Dahl said it best.
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Indie game will save the video game industry
Microsoft has filed a patent for ads that could interrupt games after boss fights, cutscenes, quests and multiplayer rounds Players would receive credits granting temporary game access, while watching an ad would award another credit to let them resume
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Con la IA ya está pasando algo parecido a lo que pasó en la revolución industrial: desde entonces se distingue entre el producto artesanal y el industrial, teniendo un valor comercial la 1ª etiqueta frente a la 2ª, que tiene otros valores desde el punto de vista productivo...🧵
Normalize calling AI artists, artists. Normalize calling AI content, content. Normalize calling AI music, music. Normalize calling AI films, films. Normalize calling AI photography, photography. Normalize calling AI design, design. Normalize calling AI-built apps, apps. Normalize calling AI-assisted writing, writing… It’s time we stop treating AI-assisted creation like it belongs in a separate category forever.
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...Ahora creo que vamos a usar una etiqueta para distinguir la imagen, sonido, multimedia y cualquier elemento susceptible de denominarse arte, que haya sido creado sin uso de IA, frente al que sí lo ha hecho...
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...Defiendo que se exija al creador (se está haciendo ya en ciertos ámbitos, como el de la publicidad) comunicar si se ha usado la IA o no. No solo desde el punto de vista artístico, sino en general. Y que el consumidor elija.
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The golden era of (non AI) Indie games begins now.
🚨 Over 85.8% of Japanese game developers are now using generative AI, a massive jump from 51% in 2025. New CESA 2026 data confirms 63% of them use it daily. Surveyed companies include Capcom, Konami, Sega, and LEVEL5, primarily using AI to save time and cut costs.
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