Replying to @_SamGC @Littlelands
two (visual) thoughts:
-shadows on environent are maybe too hard (too much contrast overall so the characters get a little lost)
-Text boxes, are small and the font too thin to be confortable to read (all ages) have a look at switch Zelda or Animal Crossing.
Amazing overall!
Replying to @_SamGC @Littlelands
Fantastic demo indeed. Pretty promising game! I wish you the best with it! Could become a great hit!
Concept art of Rastin's Salvage workshop, for the game Cosmic Crowbar (whislist it on Steam!) #steamwishlist #NOAI
Replying to @WuxiaWanderings
None! Only Jin Jong! All I read were fan translations, some very hard to follow. I watched all the Shaw Bros. movies based on his work, thought.
Replying to @WuxiaWanderings
Now I discover that SPCNET doesnt exist anymore. The links are for the wayback machine. Omg
I remember visiting that forums dayly years ago. Big spanish fan of Gu Long work here!
Replying to @ScratchyDerose
I watch the trailer in the cinema the other day (I was with my kid for Forgotten Island) and I really find it pretty depressing. I don't know if I would like to go that emotional trip. What's was you emotional state once you watch it?
Replying to @pictsquarenet
could you add English and Spanish, as languages?
Check the Steam page and the TRAILER here:
store.steampowered.com/app/4…
Replying to @clipstudiopaint
@clipstudiopaint Here's a CRAZY idea for you guys, free of charge: Tools 🔒locked to layers.
Imagine changing layers and having the assigned tool ACTIVATE automatically. You could still use other tools, but selecting the layer would default to your chosen tool.
Replying to @Kepler_Interact @OrbitalsGame
Any artbook on the making!? That would be amazing! A must buy. Everything art related this game does it is so impressive.
Replying to @COMIC_BEAM_Q
If I may ask, why did you decided to not draw the kid in panel 2? Im very curious. Do you think the 3rd panel has more impact that way? Thanks! Amazing art!








