
Editor for @kaoticTweets 3D Modelling / VFX Taking Commisions @seraphsphere
Joined February 2025
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Here's a long read I'm sure nobody cares about. This is just my opinion...
After playing 40 PvP matches since release, here's how I'm feeling about what changes I personally think would be needed to make the experience more enjoyable - Feel free to disagree because no doubt people will anyway 🤣
Yes, I've said many times I'm not interested in the PvP and yes I've gone back on that. I want it to be good because the rest of the game deserves it and I want to enjoy it
- Lancer, is fine as it is BUT only with the movement changes I'll address... If movement remains as it is, the Lancer needs a dmg reduction which I think would be the less desirable outcome for overall game feel because it'd feel underpowered for the user
- Gnasher, is probably fine but the shot placement is very jarring, I can't tell where my shot is coming from so using it feels so strange. I feel like i'm focusing on where my shot is coming from, rather than actually trying to play against my opponent. I shouldn't be against the game. i prefer the Gears 5 Gnasher play significantly and the shot placement of that design is much more intuitive
- Trades, I feel like the trade window is too forgiving, I'd reduce by approx 25% - 33%
- Movement, this will be in sections for different points... To be clear, I'm not asking for hyperbouncing, I'm trying to remove the clunky / stiff feel. I actually think this game can be fun without wall bouncing but the current movement is WAY too restrictive (Yes I like wall bouncing but we don't NEED that for this to feel good, but we DO need changes for this to feel good so please give me a chance)
~ Camera lock, I feel like inputting a button prompt locks me into looking / moving in a specific direction. It makes the game feel stiff. I'd like to be able to cancel out of an input to change direction / override my previous input
~ Cover links, when in cover, they feel too "sticky". Mechanically i'm assuming there's an acceleration or delay before you can move or pull away. This needs drastically reducing to be much less restrictive
~ Post Sprint deceleration, not sure how else to name it but when I let go of a directional sprint, my character seems to take X more steps. It makes it feel laggy even though it isn't, needs to stop when I stop
~ Slide cancel distance, I'm glad it was increased but it's still not enough, increase by approx 50%
~ Slide (cover slip) speed, it matches the game overall by not being too fast, but I think a slight increase would be good. Perhaps 10-15 uu/s
~ Strafe acceleration, I think it was mentioned that changes were made to strafing after the beta and my assumption is that it was referencing this. Whatever delay is present for initiating a strafe needs to be removed completely. Right now, Gnasher battles are just running into each other due to this, we need strafing back
- Timers
~ Reduce weapon respawn times in objective modes by 50%
~ Reduce weapon respawn times in non objective modes by 25% (To reduce over reliance)
~ Reduce respawn timers
Delays - Can't believe i'm typing this in 2026 about a new Gears game... Can we remove all shot delays following all movement please (keep after sprint, don't need "steam train" back)? It's not felt good for 5 years in a previous game, it doesn't feel good now
Those are the changes I believe would make the PvP a lot more enjoyable, without asking for anything unrealistic in regards to changing things that are baked in (with the possible exception of shot placement). I don't want to return back to Gears 5 everyone bouncing everywhere, but i also don't think movement should be prevented either... Just toned down so it suits the style of game whilst still being fun to play
From my observation we're already turning into "Lancers of War" and it's only Day 2. It won't last like this and you've done such a good job on the rest of the game, please don't let this part drag all of that hard work down
I'm with @PaulLivo on this one for once.
GET RID OF THE FUCKING DELAY AFTER DOING ANYTHING IN THIS SHIT GAME
Joined @seraphsphere
Lucky to have a chance to edit with some of the greatest boys I know!
Watch this space 😎
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🚨 Team Essence Announcement 🚨
Have a listen to what the owners @OGMooMooMiLK, @_Rawr93, @Brollie_ of @TeamEssenceX have to say about our amazing comeback to the Gears of War community, and what our current and future plans that we have planned for you all.
#WeAreEssence
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Hello Everyone! The moment a lot of you have been waiting for is here! TEAM ESSENCE IS BACK! We currently have a community discord server and would like to interact with all of you and catch up. Link will be down below! #WeAreEssence
discord.com/invite/GXYRgWTZu…
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GEARS OF WAR RELOADED RANDOM CLIPS AND STREAM HIGHLIGHTS MONTAGE #1
#GearsofWar #GearsofWarReloaded
Hey! Been a while,
Me and @upfuzeFX have created a Gears of War Editing Server.
SO if you would like to learn how to edit Gears of War, or you want to gain new skills with certain programs like Blender
discord.gg/emXwS2uT
Then join our Discord and we can get started!
Man, it sucks coming back to edit a game you haven’t for ages and forget how to do certain stuff 🙄
Any teams recruiting?
#relearningCOD
youtube.com/watch?v=OvRtkkZ8… My part of the Zeetage released on the HvNz channel, uploaded on my personal! would love the support! 📷
@HvNzGoW
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Looking to pick up one more commission before reloaded drops on the 26th, if you need something edited, now's the time!








